Quote Originally Posted by DarkDepravity View Post
The aggregated data thus far suggests an issue on the NTT backbone between several of their nodes in the US, one candidate being TX - CA (sacramento), so a different internet provider might indeed remedy the issue, just not for the reasons you assume. The traffic could potentially take a different route and thus not hit all the problematic NTT nodes. But it might also result in the precisely same thing depending on what routing agreements the ISPs have. Those who have VPN providers could try to find a different egress point. Personally I have been using PIAs California node today, and while the last stretch is NTT, I have about halved the # of NTT nodes I go via, and it has been rock stable, so it supports the general data available.



You can argue back and forth at what point it is no longer SEs responsibility, but considering the data thus far suggests the culprit being NTT and SE seeming to have an agreement with NTT. This is definitively in SEs court.


Edit: the downside for SE of having a 30+ years old franchise, literally generations of people with an interest in the franchise have had more than enough time to build up a lot of tech knowledge, also relating to issues such as these.



You are listing the (very good) 1st line suggestions for improving,but this is highly likely to be a 3rd line issue on the infrastructure end. The reason it works for a lot of people without a hitch is most likely because their ISPs routing agreements take different routes.
I don't care who to blame, since it is not productive. I worry that threads like this may result in people having a problem they can fix themselves would not even try. Using VPN with exit node in California is a good suggestion (I am in California myself, so this may be the reason I don't get network related 2002 errors).

Another thing that I noticed is that different regions have different number of servers. Japanese data centers have higher server count (11) than NA (8) and EU (6), this may also be the reason for 2002 fix not being as effective for players playing on Japanese data centers (I assume that more servers means more players connecting to lobby server).