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  1. #11
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    After messing with it for a few levels, I felt like throwing my thoughts as well into the pile. It honestly doesn't feel like it was even play-tested as extensively as other jobs.

    - Blitz doesn't feel frequent or rewarding enough to be called a job unique mechanic, the Blitz themselves are just strong attacks with no relation to other skills or even Chakra. Realistically you're always going to be saving at least one PB charge for RoF so you're not doing literally nothing in your burst, so it's not even every 40 seconds.
    - An RNG oGCD isn't enough to carry the whole kit, it makes downtime incredibly dull, especially in pulls directly before bosses.
    - Riddle of Wind and Earth are hilariously underwhelming.

    Edit: After some messing around with dummies, Tornado Kick/Phantom Rush are not the big spenders you'd expect them to be. In practice it's more like something to even your damage out in your smaller bursts because you'll only have one PB charge for those windows. (I'm no expert on the matter, especially when this is newly dropped changes, but my time on a dummy led to me do a 2 PB -> 1 PB -> 2 PB rotation as I saved them for RoF)
    (5)
    Last edited by VentVanitas; 12-05-2021 at 08:03 PM.