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  1. #211
    Player
    Cjh625's Avatar
    Join Date
    Dec 2021
    Posts
    2
    Character
    Broiled Lalafell
    World
    Famfrit
    Main Class
    Dark Knight Lv 80
    Personally, I am indifferent about the positional change although it feels little unnecessary. The skills had been tied to positionals for so long that I find myself constantly trying to get the positionals although there is no requirements anymore.

    The way I see it I guess it is a matter of taste. Some people like the change (I do also like the fact they removed positionals on bootshine), some people don't. Functionally they are the same but it did dumb down the class a little. I feel like the loss in "extra work" by not having to do positional is offset somewhat by trying to optimize the use of PB and beast chakra finisher due to the finisher providing formless fist, and does not feel like the rotation line up with CDs as well as it did in ShB.
    (1)

  2. #212
    Player
    Zeroblade's Avatar
    Join Date
    Jan 2013
    Location
    Brooklyn
    Posts
    20
    Character
    Zeroblade Accel
    World
    Sargatanas
    Main Class
    Pugilist Lv 90
    Help

    Fix monk! This is the worst it's ever been. Been playing since 1.0 and never had a problem dodging mechanics, uptime, being in the correct position all while knowing while rotation I'm in. I knew when to use my GCDs. I knew how to double weave. I knew how to chase down a boss with shoulder tackle across the room. I knew when I could use brotherhood over the whole party while having my other abilities lined up for use. Before the fist forms were removed I knew when to switch them up to mitigate damage, move faster to dodge attacks - and before GL was removed completely I even used the double should tackle!

    WHAT THE HECK HAPPENED

    Now I barely have any GCD if perfect balance is not ready. I can't double weave. I need to think about targeting other players to dodge attacks. My abilities don't line up. Found myself with nothing to do while waiting for abilities to refresh. What is the point of true north and riddle of earth? I'm doing positionals anyway cause just having to move 2 times is putting me to sleep.

    For the first time ever I'm considering switching mains. This doesn't feel good man.
    (10)
    SNAPPY COMEBACKS! I got nothing... >_>

  3. #213
    Player
    VeolE's Avatar
    Join Date
    Jan 2018
    Posts
    107
    Character
    Len Mei
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Vivix View Post
    When I heard about less positionals for monk I actually became interested because I always liked classes that punched stuff in other mmos but didn't want to deal with that specific mechanic. I hadn't played monk prior and was never expecting them to remove positionals from the job so I could play it. The main reason I don't play BLM is because I despise Ley Lines but again I would never expect them to remove it so I can enjoy the job and it's kind of sad people don't respect the players that enjoy the current iteration and who have been loyal for so long.

    Not trying to be rude or anything, but NOW you're interested in MNK because they happen to remove like "80% of the positionals?" And I know, not every class is meant for people who can't do those certain mechanics. You can still ENJOY the class regardless, but you don't have to execute the positionals. But keep the positionals for the people who actually ENJOYS those type of things, it's what makes MNK.. well MNK. Removing said part of their core will literally hinders their gameplay immersion by a lot.

    I was disappointed when they removed almost A LOT of their positionals for certain skills.... and I was happy that they bring back Howling fist and Steel peak.... but those skills aren't "NEW." Maybe to the people who never played MNK during ARR/HW/StB days.
    (3)

  4. #214
    Player
    Kahnom's Avatar
    Join Date
    Aug 2014
    Posts
    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    After playing for 4 levels, Let me share my experience so far.
    First, Downtimes feel empty. I have to do all positionals to feel less boring....

    Second, Blitz system is ..... well it requires more awareness than it should be when doing 3 different beast chakras.
    Of course, I can cut the bullshit by ignoring my buffs and press 3 different GCD without thinking but that would be too easy.
    So when PB's CD is at around 5 sec, I need a quick glance at my buffs's timers and make a decision in my head which 3 weaponskills I should press in the right order to make the most out of it.
    It's easy when I do it on dummy but in real fight it's a whole different level because just dodging simple AoE can distract the buffs timers in my head and everything go south real fast but again it's just the first day and with practice I can see myself doing this by instinct without thinking.
    Still need some of my awareness, nontheless.

    But here is the point, SAM do not require this much awareness to do higher dps than MNK.

    That's my first impression for now.
    This Blitz is kinda challenging to master in its own way but somehow I don't feel satisfy using it.
    Maybe because the numbers ain't worth all the concentration and energy I've put into it.
    Or
    Maybe because the job now relying too much from big damages instead of the old constant sustained damages.

    I'm not gonna say anything about positionals at this point, removing them or not, I'll still do the the old positionals even if someone might call me an idiot. I have fun doing positionals and I will do positionals, that's that.
    (4)

  5. #215
    Player
    HappyHubris's Avatar
    Join Date
    Jun 2016
    Posts
    426
    Character
    Pocket Hubris
    World
    Leviathan
    Main Class
    Bard Lv 94
    Quote Originally Posted by VeolE View Post
    Not trying to be rude or anything, but NOW you're interested in MNK because they happen to remove like "80% of the positionals?" And I know, not every class is meant for people who can't do those certain mechanics. You can still ENJOY the class regardless, but you don't have to execute the positionals. But keep the positionals for the people who actually ENJOYS those type of things, it's what makes MNK.. well MNK. Removing said part of their core will literally hinders their gameplay immersion by a lot.

    I was disappointed when they removed almost A LOT of their positionals for certain skills.... and I was happy that they bring back Howling fist and Steel peak.... but those skills aren't "NEW." Maybe to the people who never played MNK during ARR/HW/StB days.
    I can't tell if you didn't read through their entire post to see that they were being an ally or are just so mad that you're lashing out at everyone. See:

    but again I would never expect them to remove it so I can enjoy the job and it's kind of sad people don't respect the players that enjoy the current iteration and who have been loyal for so long.
    (2)

  6. #216
    Player
    Feyd_Rautha's Avatar
    Join Date
    Apr 2019
    Posts
    2
    Character
    Feyd Rautha
    World
    Adamantoise
    Main Class
    Bard Lv 80
    I don't like the blitz system and lack of ogcds but I'd put up with that if we still had positionals. I really loved the back and forth flow of the 5.4 rotation - I could do it all day and I frequently did, running mentor roulette for hours on monk.

    Monk was the only class I wanted to play and now I'm considering not even leveling it. Please put the positionals back on dragonkick/bootshine.
    (4)

  7. #217
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    The way Vivix phrased it makes it sound like they're talking about people who approve of the removed positionals who have played MNK for a long time.

    I don't think that's what Vivix meant but I found it confusing too.
    That's what '' current iteration '' made me think at first.
    (0)

  8. #218
    Player
    Vivix's Avatar
    Join Date
    Jul 2019
    Posts
    35
    Character
    Vivix Sekhet
    World
    Mateus
    Main Class
    Sage Lv 86
    Quote Originally Posted by VeolE View Post
    Not trying to be rude or anything, but NOW you're interested in MNK because they happen to remove like "80% of the positionals?" And I know, not every class is meant for people who can't do those certain mechanics. You can still ENJOY the class regardless, but you don't have to execute the positionals. But keep the positionals for the people who actually ENJOYS those type of things, it's what makes MNK.. well MNK. Removing said part of their core will literally hinders their gameplay immersion by a lot.

    I was disappointed when they removed almost A LOT of their positionals for certain skills.... and I was happy that they bring back Howling fist and Steel peak.... but those skills aren't "NEW." Maybe to the people who never played MNK during ARR/HW/StB days.
    Yeah I could have ignored positionals but they seemed like a fundamental part of the job so I wasn't going play a job at a handicap at the expense of players in my groups. It was a fleeting interest but not so much after listening to monk mains.

    Quote Originally Posted by Kolsykol View Post
    The way Vivix phrased it makes it sound like they're talking about people who approve of the removed positionals who have played MNK for a long time.

    I don't think that's what Vivix meant but I found it confusing too.
    That's what '' current iteration '' made me think at first.
    That was my bad I meant previous iteration for sure.
    (0)

  9. #219
    Player
    jerome15's Avatar
    Join Date
    Sep 2017
    Posts
    42
    Character
    Kong O'dong
    World
    Siren
    Main Class
    Reaper Lv 100
    I didn't even bother leveling monk because i don't want to add to the number of level 90 monk players so they think the changes are ok. tried out level 80 monk on the dummy (it honestly doesn't change after level 70 anyway) after leveling reaper so far to 82 and it feels already like the positionals and ogcd's are already better on reaper...especially the ogcd's
    (0)
    Last edited by jerome15; 12-05-2021 at 05:43 AM.

  10. #220
    Player
    IruruCece's Avatar
    Join Date
    Aug 2019
    Posts
    263
    Character
    Iruma Ceceyigen
    World
    Cactuar
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Navnav View Post
    aesthetically, the monk is highly sought after
    Real talk here, no cap

    You don't know what you're talking about in the least. You're trolling at best. Two or three trials or raids a DAY? And you only see a monk 2-3 times a month? You do know what happened recently to the job, right? Maybe that ought to tell you something.

    Monk has been "aesthetically desireable", yet has been one of the most underplayed jobs throughout the game's lifecycle. This, despite SquareEnix changing the job multiple times, with every expansion, twice within Shadowbringers, to try an alleviate "painpoints" brought up by people who don't even play the job regularly. The removal of Greased Lightning didn't change the number of monks in endgame content in a positive fashion. In fact, per FF.logs, it was still in the bottom three of jobs submitting logs to that site.

    Oversimplification does not work. As a tank main, you should have a pretty good perspective on how that's working out for tanks right now. Healers know it all too well. Removal of positionals comes after literal years of reducing their value specifically to appeal to boosters who whined that they had to put in a little more effort to stand on one side of a mob's targeting circle or the other to do more damage.

    If you don't like people who actually played the job for a considerable amount of time complaining about it and discussing the current state it's in for Endwalker, why are you even in this bloody thread?
    (11)

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