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  1. #1
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    So the OP could've shortened this down to "how dare Squeenix make SMN more useable by filthy casuals!!".

    Let's face it, Summoner needed that overhaul. It was a convoluted mess of a rotation with an opener longer than most Broadway plays that required stellar ping and reflexes. The best part is that now that it's had this change, it now has the groundwork to become more complex over time while not needing a master's thesis to explain how to play it properly.

    If you want something more complex, try a different job. Or a different game. Either way, I like how Summoner feels, and while it is possibly too simple right now, I'd rather have something too simple than too complicated any day. I think most players would too, and that shouldn't be seen as a bad thing since it's easier for players to make easy things more challenging than for devs to make challenging things easier.
    (4)

  2. #2
    Player
    Melorie's Avatar
    Join Date
    Mar 2016
    Posts
    682
    Character
    Melorie Valliere
    World
    Behemoth
    Main Class
    White Mage Lv 81
    Quote Originally Posted by Kazrah View Post
    So the OP could've shortened this down to "how dare Squeenix make SMN more useable by filthy casuals!!".
    Every class is useable for casuals though. You can clear every single casual content without ever thinking about your rotation. I have done expert roulette with smn without phoenix-bahamuth (not proud of this hah) and no one ever batted an eye.
    And just because you play the game casually doesn't really mean that something having a bit more of room for optimization and actually make your brain think is bad. Personally, I hardly do savage/extreme and I despise this type of narrative.
    (13)