Feels great to me..
But hitng multiple buttons in an mmo brings me no further enjoyment.
But hey sorry for your loss tons of other jobs

Feels great to me..
But hitng multiple buttons in an mmo brings me no further enjoyment.
But hey sorry for your loss tons of other jobs




You're right that they are two different things. One is thrust upon you and another is optional and you can seek it out at your pleasure. What a concept.



There's always going to be outcries hating the change. I remember when people were upset when Bowmage were taken away.
There will be an adaptation period where players will shift away or back to Jobs that have changed. This always happens. Complexities of jobs get simplfied as mechanics and attacks get added in. This is all based on feedback that is visible and numbers that are not. Honestly nothing new here.
That said, OP, you're 83? Take a look at the tooltips. You'll be getting more off global to weave in 3 levels. I'll be testing alongside and will have my own impressions. So far, yes, I see the simplification (Execution on it is simple, but the job shows some variance in the 5 different 'modes' it provides. I feel as if it does lack a something in the 80-86 range that would fill in. This may be a case of some abilities being tuned too high in the level scaling again.)
I expect there are eyes on this job above others as it is a major rework. We may see some changes down the line to balance its use, though that will be minor. Typically we'll see some updates spattered through the patches to address truly glaring issues. So yes, for now I wouldn't expect another major rework while they give us time to properly assess.
That said, they're not really focused on how the job preforms as its climbing the ever-growing latter too much beyond "Is it playable" comments at level 90 will likely garner more attention. We'll have to wait a bit to see what the overall impression is like.
(Honestly, I'm beginning to feel like a FFXIV Historian at this rate.)



You forgot however that Bowmage was taken away because the people that mained BRD in 2.0 hated hated hated that change. Just like SMN hated Ruinmage and wanted Bahamut over Bahamut's Breath (3.0 DWT). It doesn't take a soothsayer to see what this job is going to be like @ 90 because it was built very simple.
But you're right, SE doesn't have a habit of making major changes in the middle of series cycle so everyone basically stuck with what we got.
You always seem to come running to the defense of these change and I"m curious, what level is your Summoner now?


Its sad that it went from most complex of the DPS casters to its easier than RDM now.


Is it really easier than RDM? I can't tell if that's hyperbole? I never played RDM. I was satisfied with SMN the last two expacs.
I'm dusting off the BLM right now. It's been awhile but it has the funs parts I remember but with more mobility then I recall.
Definitely not hyperbole. I'm leveling both concurrently.

Yes. Summoner is now by far the easiest and most simple DPS job in the game.




Up to 84 now. Starting to get more strategic with the new quick Carby summons in things like the solo duties. Titan is the most annoying to use so far, because you have to pre place yourself in the mob pack to avoid wasting the big first attack.
I don't hate it. There's still a lot of thinking involved, just less punishment for stuff like lagging and missing the 8th wyrmwave or failing to keep the dots up because you had to dodge thus wasting a Fester. It won't be until I get into Extreme content before I can really see how the new controls work, but so far, I'm okay with what I've played with.
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