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  1. #1
    Player
    JuicyHeals's Avatar
    Join Date
    Jun 2016
    Posts
    110
    Character
    Unknown Hobo
    World
    Malboro
    Main Class
    Scholar Lv 90
    Long-time lurker here, been browsing the forums and I must say it's kinda impressive how adverse people are to job complexity whether it be Monk or Summoner. He'll even bard.

    EDIT

    To further clarify simple isn't necessarily bad, but But I feel that having some thought going into maximizing your output is engaging and will keep you from going absolutely braindead.
    (10)
    Last edited by JuicyHeals; 12-04-2021 at 09:38 PM.

  2. #2
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,249
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by JuicyHeals View Post
    To further clarify simple isn't necessarily bad, but But I feel that having some thought going into maximizing your output is engaging and will keep you from going absolutely braindead.
    This is my problem rn. With no job mechanic to define the rotation's identity, my eyes are glazing over while the game plays me, instead of the other way around.

    All these elements on my job gauge and still the only thing I'm looking at is a cooldown on my bars. :T
    This isn't summoning, this is waiting and cleaning.
    (5)
    Last edited by Roda; 12-04-2021 at 11:36 PM.
    ~sigh~

  3. #3
    Player
    Rin_Kuroi's Avatar
    Join Date
    Aug 2013
    Posts
    352
    Character
    Tahlia Panipahr
    World
    Leviathan
    Main Class
    Summoner Lv 100
    I want something straightforward. Not simple. By straightforward I mean it should be easy to see how all the pieces of the job fit together. And I'll admit. 5.0 summoner wasn't very straightforward (though not as bad as some people in this thread make it out to be). This new summoner is simple. Simple to the point its kinda boring. I can't even say it really has an opener.
    (6)