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Results 981 to 990 of 4783
  1. #981
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Change Living Shadow into 18 sec Bunshin. The skill is now better.
    (9)

  2. #982
    Player
    ArthurATDayne's Avatar
    Join Date
    Oct 2021
    Posts
    152
    Character
    Arthur-at Dayne
    World
    Excalibur
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by MagiusNecros View Post
    Change Living Shadow into 18 sec Bunshin. The skill is now better.
    This is a great idea too, I can imagine what will happen after it's ran through the SquareEnix Filter...

    Living Shadow II 120s CD Cost 100 Blood: 10s (9.2s) Duration, All Weaponskills & Spells used will cause your Living Shadow to Attack for 100 Potency.
    (0)

  3. #983
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,406
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by MagiusNecros View Post
    Change Living Shadow into 18 sec Bunshin. The skill is now better.
    Having Living Shadow work like Bunshin would help the job instead of it being a set of abilities that go in a certain order; also takes out the problem with the 5s Animation Lock for the 'summon' before they actually start doing damage in any particular raid buff window.

    On another note I still want Blood Weapon to follow a Stack system just like PLD does in Endwalker. I can't emphasize how bad it is for DRKs that try to play in high ping and can't get their 5 GCDs in for MP and Blood. I would at least like to have some control rather than potentially lose resources because the in-game server tic decided I was too late.
    (2)

  4. #984
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Souleater should give 3 stacks of Blood Weapon and let you use Power Slash restoring MP and granting Black Blood in the same vein that Paladin gets Sword Oath Stacks for the use of Atonement.

    Since they clearly want to homo the jobs to be simple they may as well be carbon copies.
    (0)

  5. #985
    Player
    Zarkovitch's Avatar
    Join Date
    Nov 2014
    Posts
    671
    Character
    Sid Zarkovitch
    World
    Siren
    Main Class
    Gladiator Lv 100
    They just need to put blood weapon as a 5 stacks with duration of 30 seconds and delete salt earth, because ground dmg abilities sucks. After that, transform salt darkness to be a reward when breaking the shield on The Blackest Night and make dark arts if they failed to break it(aka a free flood/edge). Afterwards, add no mp and a longer duration on TBN as Trait. Finally, delete this unmend trait because it's bad, lazy design and make living dead better. Drk would feel better, because right now there no way you would want a drk when there better options on Endwalker.
    (1)
    Last edited by Zarkovitch; 11-15-2021 at 12:48 PM. Reason: adding details

  6. #986
    Player
    Mekhana's Avatar
    Join Date
    Aug 2013
    Location
    Let me switch to Limsa
    Posts
    265
    Character
    Mekhana Souther
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    Would be nice if Salt and Darkness made the AoE follow you instead, sort of like a black mist or tempest of dark and blood.
    (2)

  7. #987
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    815
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Mekhana View Post
    Would be nice if Salt and Darkness made the AoE follow you instead, sort of like a black mist or tempest of dark and blood.
    An aura that makes it damaging to just be near a Dark Knight? I like that.
    (1)

  8. #988
    Player
    Kalaam's Avatar
    Join Date
    Nov 2019
    Location
    Limsa-Lominsa
    Posts
    781
    Character
    Kalaam Nozalys
    World
    Phantom
    Main Class
    Red Mage Lv 90
    The idea of making TBN proc Salt & Darkness on breaking is interresting but then it makes it even more mandatory for it to break to not lose DPS. Which a lot of people dislike. (I guess any DPS gain is assumed to be something you should always get and so instead of a gain, not getting it is a loss)
    (0)

  9. #989
    Player
    ItsUrBoi's Avatar
    Join Date
    Nov 2021
    Posts
    150
    Character
    Scuffed Guts
    World
    Spriggan
    Main Class
    Dark Knight Lv 100
    Or what if TBN would be dps positive if you can break it, and if it breaks very often ( say every 20 seconds ) DRK has the best DPS of all tanks. Otherwise, much lower, it'd make the skill and class at least have some skill to it in finding situations to abuse TBN.
    (0)

  10. #990
    Player
    Kalaam's Avatar
    Join Date
    Nov 2019
    Location
    Limsa-Lominsa
    Posts
    781
    Character
    Kalaam Nozalys
    World
    Phantom
    Main Class
    Red Mage Lv 90
    At the very least it should be DPS neutral when not breaking. (Easiest way to do this is to remove the MP cost) and a dps gain when breaking (free edge/flood, X amount of blood like in SB etc...)

    Would be kind of hilarious to have an ability that converts the Shield of TBN (which we could interpret as HP) into an attack deal that exact amount of damage (but cannot crit or direct hit).
    Before anyone says it: I know, it'd make melds a pain for DRK 'cause different from other tanks etc etc. Just a random silly idea that sounds fun.
    (0)

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