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  1. #10
    Player
    MartaDemireux's Avatar
    Join Date
    Mar 2011
    Posts
    1,044
    Character
    Hiraeth Petrichor
    World
    Excalibur
    Main Class
    White Mage Lv 90
    I think the thing people keep forgetting is that orginally FFXI had a level cap of 50, just like FFXIV does. The AF quests in XI took an entire party to farm the keys and kill the NM's if you did it between 50-60. They were HARD! Three of us were trying to get our BLM hats and had to get the aid of a 55 SMN to tank the elemental with carbuncle while we nuked, died, raised without hate and repeated. Took 25minutes to kill it. Even recently I remade a character on XI, got WAR to 40 to unlock AF weapon quest and couldnt solo it until I was 50. At 50 I unlocked the AF feet quest and I couldn't solo it until I was 60 and that was sub DNC for TP cures. I remember having a terrible time fighting those two orcs even at 70 before DNC came out! And don't get me started on farming keys in The Eldiemme Necropolis or Garliage Citadel.

    The quests could be just as challenging, if not more so, this time around. Unlocking the jobs at 30 (just like in XI) is designed for 30's and at 30 will likely be soloable/duoable. At 50 they're going to be a cinch to solo no question about that. The armor though... I see that being a headache and a half, especially if it's going to be better than a triple meld item.

    tl;dr - read it! :P There's plenty of hope for a challenge.
    (2)
    Last edited by MartaDemireux; 03-01-2012 at 12:21 PM.
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