Results -9 to 0 of 4812

Threaded View

  1. #11
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,856
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    I personally am in the boat that it is absolutely possible to use HP as a resource on a tank, however to facilitate this, one of two things needs to happen to not put unreasonable burden on healers for the DRK to up his damage:

    A.) DRK needs a significantly bigger pool of HP as a buffer for using HP as part of your damage mechanics, between 25-75% more than other tanks, either in form of a low CD ability or passively.
    ...Why, though? Why would that be necessary? You don't spend HP in the moments you need the HP. You spend it when you don't as to prevent HoTs from being wasteful and to, say, prepare defensive resources thereby afforded for the moments you do need added eHP.

    Nor is there any reason for increased %HP; HP has no difference from eHP provided by any other means outside of having been thematically attached to Warrior. And again, you don't need that permanently or as any compensation to the kit beyond what the HP spending should, itself, rightly afford.

    Damage is the least sensible use to design for spending HP. Consider instead, for instance, when MP was spent for augmented defensives, (increased) self-healing, or increased enmity (with any potency bonus being part and parcel with the latter two, even if perhaps very slightly overwhelming). Such would be a far more sensible direction for what HP spending would ultimately offer -- even if the exact mode of that spending would still determine if DRK must be, say, more proactive that most tanks -- if we must borrow from past approaches (in this case, that of HW).
    (1)
    Last edited by Shurrikhan; 10-29-2021 at 06:38 PM.