Because this wouldn't solve anything for the Darkside timer as an issue. The only way it could fall off is outright neglect, meaning tying something to 30 seconds of being under Darkside is just a 30 second cooldown with extra fluff
If you balance a job around something that makes the job feels bad, you still have a bad job, even if it is balanced. We aren't asking for a balance update, we're asking for interactive gameplay.



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