I'd just like those raids to have 1 type of token instead of 1 token for head gear, 1 for chest, 1 for legs, 1 for feet, 1 for hands, 1 for accessories...
It just feels like unnecessary inventory clutter.
Like... Week 18 late. End of April
OP is talking about savage, not normal. Savage only has 4 tokens.
No people the PF is more alive than it was in 5.5. When it got unlocked a few months ago.. it became alot more lively.Isn't that more because people already got what gear they wanted and took breaks until the expansion?
My group cleared the tier late and I have nearly every job at bis, and we stopped for the tier 3 or 4 months ago.... (really only missing the caster coat from e12s)
And that has nothing to do with them opening up every floor instead of clearing sequentially and adding echo?
Just removal of the loot lockout caused this?
... people already do this with split clears. Assuming my static clears within two weeks of the tier. We'll have our mains entirely geared, weapons and all, by week 5 simply because we're running two groups and funneling our mains. Week 1 groups can do this even faster; gearing the entire static in just four weeks. Essentially, we could theoretically all get something every week.This would still considerably accelerate the gearing process though, all it would take is a couple of alts or character exchange. Not a great idea.
Think about a simplistic strategy: a static whose members have 1 alt character each. They'll let 2 DPS play on their main character while everyone else is on their alt and let them have all the loot. Then they all swap to their main characters except for the 2 DPS, clear again and gain new loot. So it'll take half the amount of weeks to get the same amount of gear. And I'm pretty sure that there are even more efficient strategies.
With more than 1 alt per player, you can potentially ensure a round of gear for all the main characters in the party every single week...
My suggestion wouldn't make a lick of difference to groups running alts. It would, however, allow for more flexibility in PF. Which is sorely needed, especially when PF lacks the consistency of actually getting gear each week.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
Considering the system already doesn't allow you to even roll if you already saw loot for the week, logically there's no reason not to do 2 chests every time and simply block reclearers from rolling.With Endwalker coming up can we get changes to loot lock system in Savage. I believe waiting X amount of months for the loot to always be 2 chest is not only detrimental to the PF community, but also goes against social design in MMO's.
With the way it is set up currently, if 1 person in a group has cleared for the week then 1 chest is awarded instead of 2. This is honestly kind of bad. It disincentivizes being social and finding friends to play with, and instead locking me to playing with only 7 people a week to clear with.
I would like to be able to help and join my friends raid groups on a whim, without having to make multiple alts slogging through the story, or paying 50 dollars to boost toons, and still having to do the story again, and not having to worry if i'm screwing my friends out of loot.
I propose just locking the character out of loot like it already does. Just get rid of the 2 chest system, and make everything 2 chest.
World 1st Racers will do whatever extreme is necessary to get BIS gear as fast as possible, and others will PF the first month and clear, leave the game and come back for next tier.
I'm speaking as from the standpoint of an average player, and someone who likes to raid with friends.
Just get rid of the 2 chest system lock. And instead just keep the character locked.
If you have friends or anyone really that had already cleared they could open the floors for you. You would just lose loot. Rewards incentivize people.
personally imo if anyone is clearing the savage tier and being fully geared out in BIS by week 2... there's something wrong with you. =p
Can't say I enjoy the general playerbase getting screwed because a small portion of more try hard players will use alts to gear asap. If they wanna do that it's their business. Some suggestions here would make pf a lot more appealing to join in on.
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