They need to remove Ichorous Ire and Livia's first phase if they're not going to allow that kind of sentence.I generally understand and agree with most of the rules, but I truly believe there's a substantial problem in regards gameplay during duties. Now I will preface this by disclosing the fact that I do not wish for every chatroom in this game to become a "slander-fest" or endorse any kind of toxicity, I quite in fact wish for the opposite outcome, but there's a major flaw in the rules that many people take for granted. I think that might be the fault of the examples, but under offensive expression, inside the key points section, there's a small example that goes as follows:
Now I can agree that people should not be forcing playstyles on other people, but this example is not realistic. There exist certain duties that require players to do certain things in order to overcome them. I feel this certain rule will be abused in a way to misuse other players time. This can be a mild infuriation for some, but a more serious offense to others.Example 1
Example of a violation:
"We can only beat [duty/content] by using [something]. You can't do it any other way, so stop doing that!"
A leveling roulette generally lasts for about 20-40 minutes, depending on how many players know the dungeon, but if there's a player that is educated in how to complete the dungeon they also have the knowledge on how to fail it, stretching the time to as far as 2 hours!
I'm not saying "the horror", I'm saying that seems to be the logic being applied here.
I think that specific example is somewhat excessive, and one I probably would have overstepped myself, but if that's the line to not be crossed then that's what you need to know to not cross it.
It's a dumb logic because being direct doesn't mean being rude, and being indirect doesn't mean being polite. One of the things this community does best is being passive aggressive and these rules pretty much encourage such behaviour.I'm not saying "the horror", I'm saying that seems to be the logic being applied here.
I think that specific example is somewhat excessive, and one I probably would have overstepped myself, but if that's the line to not be crossed then that's what you need to know to not cross it.
It just seems like talking normally is against the ToS and you have to say things like a weird robot.
Everyone in the fight already knows who is killing the bomb and who isn't, I don't see how it's any less embarrassing or whatever for the person being told to stop.
They know if they attacked the bomb or not, not whether or not they should have.
If you kill the bomb and I say "The bomb needs to not be killed", you know that I'm talking to you even if I didn't say "Iscah stop killing the bomb".
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