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  1. #141
    Player
    Saefinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,673
    Character
    Yesunova Hotgo
    World
    Balmung
    Main Class
    Sage Lv 90
    Quote Originally Posted by Misutoraru View Post
    I never understand why can we have different type of healer

    WHM be the powerful healer high healing potency for new player

    AST be the healer that focus on buff and debuff

    SCH focus on fairy with some micromanagement oGCD fairy skill and with focus on DOT/DPS

    Basically ARR/HW era healer but expanded on that. Players who want more casual or less complex healer could pick WHM, those who want to focus on buff and debuff can pick AST and SCH can be a green DPS
    I agree, though I'd give WHM more than that because we'd end up back to the problems WHM have in the past complained about. But I've always felt this is the advantage of having more than one job, you get to satisfy different people's needs. So it doesn't have to be "healers should be this", "healers should be that".

    Make WHM/SCH/AST evolutions of their original design suitable for current content and then make SGE suit a type of player who's excluded by the other 3 jobs. This would have been the ideal approach.

    Although they're going about it backwards they seem to at least be making some steps in the right direction. So i hoping the do more still rather than say "this is it, done".

    Quote Originally Posted by VictoriaLuv View Post
    thank you. say my mind rather it upsets them or not. when played this game. mmos as long as I have I know what rapid change can do to a game. also not scared of anyone all they can do is talk. no physical harm to me. whole mainstream can bite it for all i care.

    Minority but correct one. anyone you supports healing being healing. don't be silent speak up. avoiding conflict isn't right path. are you let these people destroy your healing jobs by making all healers New Caster DPS. Final Fantasy 14 to them say no. there just lazy. they dont want to heal. they are probably a dps main. don't understand how it feels be good healers. all they want is big numbers high parce
    Victoria, with statements like this you lose credibility because you're completely misrepresenting the 'other' side and the comments made to you.

    The devs already HAVE give us too much of a DPS focus and we're still complaining. Maybe the complaint not to do with the idea that we'd rather DPS. And if I preferred to DPS, I'd be maining DNC, like I did for a period at the start of Shadowbringers when I was disgruntled at the state of healers, yet, for some reason I am back maining a healer again wanting my experience to be fulfilling as a healer and I think it's something echo'd by many who're complaining here. Think about why this might be.

    Quote Originally Posted by VictoriaLuv View Post
    I tired of it. all this catering to new players. very reason we are in this mess in first place. white mage is trash. yes i call my main trash cause cant go savage content forced to switch ast/sch cause they are more op then white mage is cause healing is itself isn't as important to ulitiy cause how bloody easy they made it



    yes healers can offer dps . but shouldn't be the way it is. making game easier for new players on job that is meant for healing as made it boring

    but in savage contect. there should never be easy. added too it. it should be too hard. you should never be giving any breathing room as a healer. while still having do mechaincs

    Make Healers Heal More without new dps tools make healers enjoy healing role. hard normally means fun

    white mage should never be insituation where its complete kit is conserted bad or out proformed by other 2 healers as far as healing

    I mean black mage is never outperformed by other dps. then why is white mage so post be big heals. out preformed by ast/sch this is imbalience we face in the game. as boring as sch is its broken. ast long as ast has direct damage buffs its beyond broken
    It's not just about savage content. If you take me, a semi-casual who's a grey parse in EX and Savage you'll find that actually, I find healing Savage to be enjoyable but I don't enjoy Savage enough to make it the core of what I do especially as it take time and focus, and it'd probably be better for me to join a static if I did which is not something I can commit to, I used to be able to back in my days of playing FFXI and SW:TOR, but not nowadays.

    As for accommodating new players, that's going to be a losing battle to challenge. And "accessibility" doesn't just mean people who're new but people with handicaps that prevent them from reaching a certain skill level and I've come across healers who fall into that category. And the devs have always been about making this game accessible and they're not going to change that. It doesn't mean make Savage easy as you suggest it would. But if they're to make healing tough enough to be interesting for players with a higher skill level then it will make things less accessible. Yoshi P even stated this was the problem they were having in trying to make healers more interesting. For me personally if I am fine if they make healing tough enough to make it interesting because it would engage me better and I would find the experience satisfying.

    But it's not just about me. Hence my desire to find solutions that work for me and other people even if it means compromise. I think most people realize that the devs want to keep this game accessible and probably hence why we don't see many suggestions to change that.
    (4)

  2. #142
    Player
    lisaa's Avatar
    Join Date
    Oct 2021
    Posts
    120
    Character
    Lisa Miaha
    World
    Exodus
    Main Class
    White Mage Lv 100
    Idk why everything have to be so complicated, it is already complicated enough. Just have easy and relaxing gameplay. If I want complexity I can play SAM or NIN
    (0)

  3. #143
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,079
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by lisaa View Post
    Idk why everything have to be so complicated, it is already complicated enough. Just have easy and relaxing gameplay. If I want complexity I can play SAM or NIN
    Because an entire role has been dumbed down to please the people who want something not complex. If you want a non-complex dps job you have dancer or red mage, if you want a non-complex tank job you have warrior, and if you want a non-complex healer role you have literally the entire role

    Personally I like playing the less complex jobs when I feel like relaxing, but the lack of an option for a more complex, harder to optimize healer is what people have an issue with
    (2)

    Watching forum drama be like

  4. #144
    Player
    AFuzzyMu11in's Avatar
    Join Date
    Aug 2013
    Posts
    319
    Character
    Tiramisa Damsela
    World
    Behemoth
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Dogempire View Post
    Because an entire role has been dumbed down to please the people who want something not complex. If you want a non-complex dps job you have dancer or red mage, if you want a non-complex tank job you have warrior, and if you want a non-complex healer role you have literally the entire role

    Personally I like playing the less complex jobs when I feel like relaxing, but the lack of an option for a more complex, harder to optimize healer is what people have an issue with
    Red mage is complex, Paladin is simple as fuck, and you guys have sage now for your complexity so you can literally stop asking for it now.
    (1)

  5. #145
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,014
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by AFuzzyMu11in View Post
    Red mage is complex, Paladin is simple as fuck, and you guys have sage now for your complexity so you can literally stop asking for it now.
    Calling Paladin simple as fuck and Sage complex...very quick and easy way to show everyone that you have no clue what you're talking about.
    (8)

  6. #146
    Player
    AFuzzyMu11in's Avatar
    Join Date
    Aug 2013
    Posts
    319
    Character
    Tiramisa Damsela
    World
    Behemoth
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Absurdity View Post
    Calling Paladin simple as fuck and Sage complex...very quick and easy way to show everyone that you have no clue what you're talking about.
    I'm tired of people calling paladin complex.
    Its quite literally just a 3 rotating combo. Its extremely simple.
    Gouring combo
    Royal combo
    Atonement combo
    Gouring combo
    Confieter combo
    Just weave your abilities under the 20% attack buff bonus from the start and make sure its hopefully down by the time you start confieter HOW is this NOT SIMPLE?
    (0)

  7. #147
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,014
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by AFuzzyMu11in View Post
    I'm tired of people calling paladin complex.
    Its quite literally just a 3 rotating combo. Its extremely simple.
    Gouring combo
    Royal combo
    Atonement combo
    Gouring combo
    Confieter combo
    Just weave your abilities under the 20% attack buff bonus from the start and make sure its hopefully down by the time you start confieter HOW is this NOT SIMPLE?
    Thank you for just proving my point.
    (5)

  8. #148
    Player
    AFuzzyMu11in's Avatar
    Join Date
    Aug 2013
    Posts
    319
    Character
    Tiramisa Damsela
    World
    Behemoth
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Absurdity View Post
    Thank you for just proving my point.
    ???? Please explain to me where I'm wrong here?
    (1)

  9. #149
    Player
    Talaris's Avatar
    Join Date
    Aug 2013
    Posts
    6
    Character
    Talaris Brasolm
    World
    Leviathan
    Main Class
    White Mage Lv 80
    Some facts about XIV
    1.) Between server ping, the game's skill floor, and how group/Raid combat is designed, you cannot include heavy spikes that aren't scripted. EverQuest/WoW style buzzsaw bosses just don't work in this game, because it would be catastrophic to most players.

    2.) Because the game has to be scripted on some level with minimal random damage, there will be an optimal way to heal for it. Because there's an optimal way to heal for it, there will be downtime. This downtime will grow as you become more familiar with the content, improve gear, and as your friends stop stepping in the fire.
    This will also scale depending on the content you do. What amounts to 40% downtime on Savage may end up translating to 80% downtime in MSQ dungeons.

    3.) The limitations of debuffs in the game presently prevent meaningful crowd control/disabler duties from springing up. Sleep is heavily underutilized in the game, and the other CC options (blind, silence, frog) are only really effective when its against us.

    4.) Tanks do not get downtime during fights. If they went without performing actions for 20-50% of the fight, the DPS and healers would probably die.

    5.) DPS do not get downtime during fights. If they were to stop fighting for 20-50% of the time, nothing would ever get done and we'd likely wipe due to mana issues or enrage.

    Because of these, you end up with gaps pretty darn quick. And since its irresponsible to be the only person sitting around and enjoying the scenery while everyone else is fighting for their lives, you have a couple options.

    A.) Buffs:Not always available to press. Gotta find something else
    B.) Debuffs/CC: As above, limited use and diminishing returns hurt this. Not to mention THEY'RE DELETING FLUID AURA! Next.
    C.) DPS. Its not your stated job, but you have run out of things to do.

    Well what do you know. I guess we made it back to this spot. DPS is the only thing left to do as the game exists now. With that settled...

    Unfortunately it seems OP and their supporters have a disconnect from what the healers are actually asking for. I don't think any healer actually wants a burst opener or a 9 button DPS rotation. I think they'd settle for something that gives some variety in their casts, or something more engaging in general. Good support options, like buffs, debuffs, crowd control, and more robust damage options could all fill those gaps.

    Addersting, new buffs, Holy 3 supposedly giving Lilies are nice little quality of life changes that might help to improve the jobs some. But in the duration of a fight, none of them are more noticable than the DPS buttons, and so long as we just have the 1 nuke/dot/AE paradigm, the jobs are worse for it.

    Me, I'd settle for Aero III and Shadow Flare coming back. And that cool laser move that AST used to have. That thing looked cool. And if we get something better than that, great.

    An extra button or 2 wont hurt the casual healers.
    (4)

  10. #150
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,079
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by AFuzzyMu11in View Post
    I'm tired of people calling paladin complex.
    Its quite literally just a 3 rotating combo. Its extremely simple.
    Gouring combo
    Royal combo
    Atonement combo
    Gouring combo
    Confieter combo
    Just weave your abilities under the 20% attack buff bonus from the start and make sure its hopefully down by the time you start confieter HOW is this NOT SIMPLE?
    If you're able to call Paladin easy then I don't get how healing with more than a 1 button rotation is that hard to you, you can basically ignore the tanks in 90% of content and they'll be fine
    (3)

    Watching forum drama be like

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