Quote Originally Posted by MercuryD View Post
It's barebones as hell and that's by design.
And people are allowed to criticize this design choice.

Quote Originally Posted by MercuryD View Post
he difference really is in the choice of which primal and in which order
Where there is a succession of choices, there is also an optimal way to take them. Especially with a rigid encounter design. The variety is a facade, but it looks like it's effective.

Quote Originally Posted by MercuryD View Post
Basically, enjoy the job as it will be or don't but don't pretend that either one is flawless
Please take time to read or re-read posts in this thread with some attention and you will notice that no one was/is against a rework.