Yeah, ShB did a great job. I heard healers especially have high levels of satisfaction when it comes to job design.Ahh the old HW SMN was the best SMN statement. Man if I had a dime every time I saw this comment lol. Sorry, but whenever I see someone say this all I can think of is a grandparent sitting in their rocking chair saying "Back in my day..." and LMAO. Listen we get it you love HW job design and thought it was the best for most of the jobs but undoubtedly the dev team thought they could do better and IMO have done better with the jobs especially in ShB. That is the reason they decided to stay with the job designs and build on top of them, outside smn but as it was stated a bunch of times they were left with no choice since smn was at a breaking point and couldn't continue to build upon on a flawed outdated system. HW job design isn't coming back so ppl like you who bring up this every time should grow to accept that fact and move on.

I mean, assuming you want to get all three Gem summons out, in a static environment (Say a training dummy) it really wouldn't matter which order you do them in, so long as you get them all out before the next phase. Good or bad, in a vacuum they are interchangeable as far as ordering goes. Optimal ordering only comes in based on a fight, where you'd want to pick and choose which Summon you're using based on what the boss is doing (Or in a "Know the fight" scenario, what they're going to be doing next.) the idea is that this can change.
Course, that would rely on an attack being so long or a phase being so short (without the boss having invincibility windows) that it'll matter, but I'm a filthy casual, so I'm probably off the mark here.
Just a nitpick, but I usually beat my FFs at around level 60, if I'm not grinding for perfection to fight the super bosses.


I'm a Summoner main and I really love the new changes! I like Larryzaur's videos on it too.
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