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  1. #1
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by MrJPtheAssassin View Post
    Ahh the old HW SMN was the best SMN statement. Man if I had a dime every time I saw this comment lol. Sorry, but whenever I see someone say this all I can think of is a grandparent sitting in their rocking chair saying "Back in my day..." and LMAO. Listen we get it you love HW job design and thought it was the best for most of the jobs but undoubtedly the dev team thought they could do better and IMO have done better with the jobs especially in ShB. That is the reason they decided to stay with the job designs and build on top of them, outside smn but as it was stated a bunch of times they were left with no choice since smn was at a breaking point and couldn't continue to build upon on a flawed outdated system. HW job design isn't coming back so ppl like you who bring up this every time should grow to accept that fact and move on.
    Yeah, ShB did a great job. I heard healers especially have high levels of satisfaction when it comes to job design.
    (7)

  2. #2
    Player
    ChazNatlo's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    510
    Character
    Mirasa Thume
    World
    Hyperion
    Main Class
    Arcanist Lv 85
    Quote Originally Posted by rewd View Post
    There is a whole section of my other comment where I talk about there being an optimal way to take choices, resulting in you doing the same thing over and over again (which was a point in Larry's video). Why did you choose to ignore it?
    I mean, assuming you want to get all three Gem summons out, in a static environment (Say a training dummy) it really wouldn't matter which order you do them in, so long as you get them all out before the next phase. Good or bad, in a vacuum they are interchangeable as far as ordering goes. Optimal ordering only comes in based on a fight, where you'd want to pick and choose which Summon you're using based on what the boss is doing (Or in a "Know the fight" scenario, what they're going to be doing next.) the idea is that this can change.

    Course, that would rely on an attack being so long or a phase being so short (without the boss having invincibility windows) that it'll matter, but I'm a filthy casual, so I'm probably off the mark here.

    Quote Originally Posted by aveyond-dreams View Post
    Thank you for briefly summarizing the core issues of the class-in most other FF titles by the time you hit level 70 as a Summoner you usually have an entire pantheon of gods at your disposal.
    Just a nitpick, but I usually beat my FFs at around level 60, if I'm not grinding for perfection to fight the super bosses.
    (3)

  3. #3
    Player
    MellowMink's Avatar
    Join Date
    Sep 2021
    Location
    Limsa Lominsa
    Posts
    640
    Character
    Mello Minkus
    World
    Faerie
    Main Class
    Summoner Lv 90
    I'm a Summoner main and I really love the new changes! I like Larryzaur's videos on it too.
    (4)