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  1. #1
    Player
    Yhisa's Avatar
    Join Date
    Aug 2013
    Posts
    413
    Character
    Susubi Subi
    World
    Phoenix
    Main Class
    Astrologian Lv 90
    Ohhh and just to add onto my comment

    What is more fun?

    Scribbling down math problems, making curse openers, knee jerking over parse numbers

    Or

    Pretend to be edgy AF, feeling cool swinging a 2h sword blasting out black magic, summon a clone of Ur self and nickname Ur clone to a funny name, and feel like your the dark overlord in the world of final fantasy

    So any comments below this please vote what u considered FUN in the game.......if maths becomes the majority votes ....then rip FFXIV it will turn into wow where elites will "force" meta gaming and suffer the same fate

    And I DO NOT want it to go down the same path
    (2)

  2. #2
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Yhisa View Post
    So any comments below this please vote what u considered FUN in the game.......
    Glamour babyyyy
    (0)

  3. #3
    Player
    Ignimortis's Avatar
    Join Date
    Dec 2017
    Location
    Gridania
    Posts
    67
    Character
    Sorathos Rennedri
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Yhisa View Post
    Ohhh and just to add onto my comment

    What is more fun?

    Scribbling down math problems, making curse openers, knee jerking over parse numbers

    Or

    Pretend to be edgy AF, feeling cool swinging a 2h sword blasting out black magic, summon a clone of Ur self and nickname Ur clone to a funny name, and feel like your the dark overlord in the world of final fantasy

    So any comments below this please vote what u considered FUN in the game.......if maths becomes the majority votes ....then rip FFXIV it will turn into wow where elites will "force" meta gaming and suffer the same fate

    And I DO NOT want it to go down the same path
    You do realize the majority of comments in this thread are not really concerned with DRK having solid numbers or being "complex enough to dissuade new players from trying it"? People are mostly complaining how the job isn't fun to play. And it's not fun to play precisely because it lacks any coherency (not necessarily complexity) in the current kit, as well as any mechanical identity to the class that isn't "I have TBN" (which is now irrelevant, come EW).

    And besides, DRK was never complex enough to stop people from playing it for style. I am not an optimizing enough to turn to spreadsheets or anything, but I do like using my class to the fullest, simply because I like playing well, and I haven't had problems with DRK on that front, ever. It was always quite understandable and easy to pilot.
    (15)

  4. #4
    Player
    Agner's Avatar
    Join Date
    Oct 2014
    Location
    Garleans set my house on fire
    Posts
    76
    Character
    Rivane Azhcrove
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Yhisa View Post
    What is more fun?

    Scribbling down math problems, making curse openers, knee jerking over parse numbers

    Or

    Pretend to be edgy AF, feeling cool swinging a 2h sword blasting out black magic, summon a clone of Ur self and nickname Ur clone to a funny name, and feel like your the dark overlord in the world of final fantasy

    So any comments below this please vote what u considered FUN in the game.......if maths becomes the majority votes ....then rip FFXIV it will turn into wow where elites will "force" meta gaming and suffer the same fate
    DRK will be fine in numbers, and I think most people know that. Despite how clueless they can seem, I don't think Square would change so little if they weren't very comfortable about the state of balance for this job. You'd get this if you read more of the thread.

    As for the job itself, the job is just boring to play. It approaches that point faster than most other tanks for me now. I don't feel cool swinging a two-handed sword playing this job, and being edgy isn't keeping me with it anymore despite loving edge. The clone sucks, just blood weapon -> finish Souleater combo -> press it, congrats on your heavy hitting dot. Why is it even present on the gauge? Speaking of gauges, the darkside part of the gauge might as well not exist, because god actually help you if you have trouble maintaining darkside. The blood gauge isn't interesting at all, but I guess most gauges on tanks aren't interesting—though that's not really an excuse for them not to be.

    I'm down for somewhat heavy oGCD usage and double weaving sometimes, but the way this job does it makes it look like I'm having a complex seizure on my enemy. It just feels like a sad amalgam of weird things that only sort of work at this point. Despite understanding flaws exist in other jobs, flaws on DRK feel twice or thrice as heavy. I want to love this job, especially after thinking it was a clunky pile of fun in 3.x and 4.x. It just feels like they gave up on giving it a direction other than "use souleater and love your oGCDs".

    When they said they were going to build on the new base of this job, I thought they genuinely meant they'd do that by maybe giving us more importance to darkside/MP management, more activity with living shadow, or anything, instead of... shoving more double weaving in a job that already does plenty of that? Sure, I'm fine if they don't want to go back to Heavensward or to Stormblood with DRK, but it feels like they don't really care about putting much unique work into it at all. It somehow feels both bare bones in some areas and completely bloated in others. It's just overall too awkward, messy, and directionless.

    Addition:
    Quote Originally Posted by Daeriion_Aeradiir View Post
    But just to humor you, let me say this: Trying to make things unique is how the devs ended up giving DRK Living Dead. Not everything has to be unique for the sake of it. Dark Missionary is so far away from needing any sort of uniqueness over function when three quarters of the DRK kit needs that attention far more. Besides, my initial post was about the function of the skill and correcting someone, not its flair which is irrelevant.
    I'm personally completely indifferent about something like Dark Missionary, but Living Dead sure is a hilarious ability (in the most incorrect way possible). I can only hope Square gives us more inventive ways of allowing us to have fun instead of coming up with very inventive ways to punch us in the face like they did there.
    (11)
    Last edited by Agner; 10-20-2021 at 03:32 PM. Reason: Additions, entire page cropped up while posting lol