Not talking about whether they are fun or entertaining. Nor is it difficulty, as difficulty =/=level design. Again, this isn't exclusive to FF14. FF13 was also heavily criticized for this, and again with FF7R.Well that depends on what the design philosophy is, doesn't it. If the design is supposed to give experienced players an immersive, dynamic and challenging environment then yes, it's bad design. On the other hand if the design is for easy going content everyone can complete, even the easiest to challenge players in the game, on a daily basis in 15 minutes or less with very little stress and arguing, then the design makes much more sense.
People really do struggle to argue objectively on topics like this, just because you find them easy and boring, that makes them easy and boring full stop. No, you might not like them but others are having fun with them, Square have all the data, they know how much this content is being played and seem very happy to pitch it at this level of difficulty and devote large resources towards it every patch.
Last edited by Velnora; 10-09-2021 at 06:43 AM.
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