First I want to say I love doing most of the dungeons in game.
Now as time go we getting less and less of them. It started from 3 per patch and now we are at 1. If I got thing correctly we will get even less in 6.x. 1 dungeon each 2 patches. Problem is the dungeons in them self do not improve at all. The most hard ones are from 2.x days. We never really got any content in place of the cut dungeons. So what you think SE need to do. Make the 1 dungeon harder and interesting? Stop doing them over all?
I want them to make a extream dungeon of all the dungeons in game. Where you need to be max level and close to bis to do them.have mechanics in them be harder and not let you ignore them.
So what you think?