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  1. #121
    Player
    NatePride's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    43
    Character
    Raina Cain
    World
    Adamantoise
    Main Class
    Sage Lv 90
    Quote Originally Posted by Payadopa View Post
    Why does [I like story] equate to [I'm too stupid to hold a controller]? That's simply not true. Casual also doesn't mean brain-dead and yet SE pretends it does. And it always baffles me how complacent the community has gotten. Like it's unheard of for games to have difficulty settings.
    you realise people have differeing skill levels and may really just enjoy the story and can play to a bare minimum.
    (3)

  2. #122
    Player
    Bearded's Avatar
    Join Date
    Jan 2019
    Posts
    347
    Character
    Hiro Masaaki
    World
    Phantom
    Main Class
    Archer Lv 36
    For "hard" content you have the optional content that SE make available to you - there is no need (nor desire in the Devs minds) to make MSQ harder as that will simply drive away many players who find it is no longer possible or enjoyable to progress in the time that they have available.
    (4)

  3. #123
    Player
    Axxion's Avatar
    Join Date
    Dec 2015
    Posts
    953
    Character
    Equinox Axxion
    World
    Behemoth
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Lium View Post
    I honestly wish I could like this comment more. I've been saying this for years. Not only here, but other MMOs I play which have similar takes.

    The forum community is always elite players who never, ever make a mistake in anything, and they always want the game to be INCREDIBLY hard, punishing and unforgiving. Maybe even permanent death, or that the very least the loss of all your stuff (which some old MMOs used to do.)

    Thank god the forum community in almost any game makes up such a tiny fraction of the overall playerbase. There is a reason AAA MMOs have mostly easy dungeons.

    It's because the age of the average gamer in the US today is 35 years old. And most have families now. This isn't 2005 anymore. Most people that started playing old school games are now adults. They play a couple hours a night or whenever they can sneak some time in. They don't want to spend time figuring out crazy hard dungeons.

    More so in a Final Fantasy game, where story is king.
    Its about not making it harder but making it more interesting. Every dungeon in this game is very linear. We did ask to have "Mythic plus" for those that want a challenge. But Yoshi said no.

    And the comment of elite players not everybody are elite players , some (speaking for myself) want a challenge in between patch cycles after extreme and savage content has been done.
    (1)
    for a year, would you rather be secretly filmed at random moments and have the footage uploaded to your social media or loose $100 when ever you said a curse word?

  4. #124
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Roda View Post
    Didn't they update them to give decent leveling gear now?
    If you are of level, yeah the gear is relevant.
    Though like a toddler rapidly outgrowing their clothes, you level up so fast at that point in the game, and the stat difference makes no real difference when the numbers are all so low and close together, that it's still not really worth going out of your way for.



    Quote Originally Posted by TaleraRistain View Post
    Yet most groups I get still do the two rooms and the puzzle. I've only had one where the tank refused to do them and pushed the party to just ignore it all. And the rest of us didn't really like doing that. There's something fun about the little mini puzzles with the heads to open the doors.
    k.
    That's some nice anecdotal experience.
    My anecdotal experience is I've seen the party go out of their way for this stuff so few times this expac (during multiple new player booms) that I can count it on one hand.
    Our personal experiences don't really matter too much though when the writing is on the wall as far as what the devs and what the greater community think.

    Personally, I believe that mini puzzles are fun, but if there is a good way to integrate them into FF14 style dungeons the dev team have not figured out how to yet. Not when one of the highlights is something like pushing the right button in Sastasha.
    (1)

  5. 09-28-2021 10:02 PM

  6. #125
    Player
    Shin96's Avatar
    Join Date
    Feb 2021
    Posts
    540
    Character
    Revon Ackerman
    World
    Spriggan
    Main Class
    Dragoon Lv 90
    Yep. I want harder dungeons. Anything that requires more sophisticated play is fine with me.
    (6)

  7. #126
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Lium View Post
    I honestly wish I could like this comment more. I've been saying this for years. Not only here, but other MMOs I play which have similar takes.

    The forum community is always elite players who never, ever make a mistake in anything, and they always want the game to be INCREDIBLY hard, punishing and unforgiving. Maybe even permanent death, or that the very least the loss of all your stuff (which some old MMOs used to do.)

    Thank god the forum community in almost any game makes up such a tiny fraction of the overall playerbase. There is a reason AAA MMOs have mostly easy dungeons.

    It's because the age of the average gamer in the US today is 35 years old. And most have families now. This isn't 2005 anymore. Most people that started playing old school games are now adults. They play a couple hours a night or whenever they can sneak some time in. They don't want to spend time figuring out crazy hard dungeons.

    More so in a Final Fantasy game, where story is king.
    I'm 32 with a full time job and back in school full time to finish my bachelor's degree.

    Doesn't change my stance on not wanting dungeons to be brain dead.

    Again, no one is asking for ex or savage level.

    Just... Maybe something more along the lines of pharos Sirius when it released, or AK.

    You know, make you think a bit. Them being slightly more difficult won't increase the time it takes to complete them much. In fact, the time it takes now is laughable. It used to take 35 minutes to get through leveling dungeons back in 2.0.
    (11)
    Last edited by Valkyrie_Lenneth; 09-28-2021 at 11:14 PM.

  8. #127
    Player
    Xaphire's Avatar
    Join Date
    Aug 2013
    Posts
    215
    Character
    Aeonna Calvados
    World
    Ultros
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    I'm 32 with a full time job and back in school full time to finish my bachelor's degree.

    Doesn't change my stance on not wanting dungeons to be brain dead.

    Again, no one is asking for ex or savage level.

    Just... Maybe something more along the lines of pharos Sirius when it released, or AK.

    You know, make you think a bit. Them being slightly more difficult won't increase the time it takes to complete them much. In fact, the time it takes now is laughable. It used to take 35 minutes to get through leveling dungeons back in 2.0.
    As much as I also liked Pharos Sirius, getting it in roulette was also a wasted queue more often than not. It was very frequent for one or two of the people to leave the dungeon immediately upon queueing in. That's what I don't want to deal with.
    (3)

  9. #128
    Player Rinhi's Avatar
    Join Date
    Dec 2020
    Location
    Gridania
    Posts
    938
    Character
    Rinh Neftereh
    World
    Excalibur
    Main Class
    Monk Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Again, no one is asking for ex or savage level.
    but that's the content for people that want harder content! even if many of them are way too complicated and hard for many of the people that want just slightly harder content! no, go do extremes and savage and stop complaining!

    like, why do posters do this? I personally think savage content is too hard and that extreme is verging on too complicated in certain fights (like SoSex) and thus don't do either content, yet I want harder 'normal' content because as it currently is, most of it is way too easy
    but I guess I'm a tryhard elitist raider for wanting bardam/doma levels of spicyness in dungeons
    (2)

  10. #129
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Rinhi View Post
    but that's the content for people that want harder content! even if many of them are way too complicated and hard for many of the people that want just slightly harder content! no, go do extremes and savage and stop complaining!
    It doesn't serve the same purpose though.
    A big 8 person boss fight is pretty different from a 4 person dungeon run.
    And even if one enjoys EX and Savage content doesn't help roulettes (or even just story progression) not be a drag.
    (3)

  11. #130
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Xaphire View Post
    As much as I also liked Pharos Sirius, getting it in roulette was also a wasted queue more often than not. It was very frequent for one or two of the people to leave the dungeon immediately upon queueing in. That's what I don't want to deal with.
    If all the duties at that time were like Pharos Sirius in terms of difficulty and mechanical involvement, people wouldn't have been queue bailing to try and get a different duty.
    (4)

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