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  1. #9
    Player
    Snorky's Avatar
    Join Date
    Nov 2014
    Posts
    655
    Character
    Akiimi Akagane
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Boizinho View Post
    If all story content needs to be immediately auto-completed upon entry or else it's "not fair" then why in the everloving hell are these dungeons even dungeons in the first place? Make them solo duties. There's no point in dragging 3 other people along to your glorified story cutscene with zero failure state. It's literally the same thing as queuing for Praetorium. People say that should just be a solo instance, why shouldn't Pagl'than be? If players can never, EVER be expected to put 1% effort into having 1% of the absolute bare minimum level of skill playing the game they've been playing for probably two hundred hours or more by the time they enter a level 80 dungeon, then this is quite literally not multiplayer, co-operative gameplay. You're all just trucking towards the same cutscene. It's the same level of cooperation as getting into someone's Leap of Faith instance. Except Leap of Faith is unironically harder than basically any dungeon in this game.

    In my opinion, if we're going to keep getting Matoya's Relict-tier garbage, I would rather them just do away with dungeons as a concept entirely. They've already done away with non-story dungeons, and have been making fewer and fewer over time. I say they go whole hog and delete them outright. The only purpose they serve is glamour, so just put a gachapon in Eulmore and add new glamours to it each patch so people can grind them out without creating an instance and adding strain on the server. They should also go back and give 50000% Echo to the crystal tower raids now that those are story-mandatory. People still wipe to Angra Mainyu. If wiping and learning mechanics is completely and utterly unacceptable for story content, they need to go back and fix that boss ASAP.
    This game may it be for you. The whole point of FF is story.
    Um I never said anything about difficulty, bit since people seem to be jumping to conclusions no I don't want more difficult dungeons, more interesting ones yes or rather more engaging ones. This conversation thread has been on every MMO forum since MMOs came out. The devs won't pay any attention to it because they know the player base and the majority is casual. I am a filthy casual but I do like a fun dungeon.
    (2)
    Last edited by Snorky; 09-27-2021 at 11:04 AM.
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