Results 1 to 10 of 146

Hybrid View

  1. #1
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Morzy View Post
    With GL going away, losing some positionals for the sake of 'making the job easier', and even further changes to Perfect Balance; the original 'ultimate' lvl 50 ability.. Seems like the Monk a lot of us have known and loved is going away.

    I have loved Monk since 2.x, but it seems like SE doesn't know what to do with it anymore

    I have no doubt that Monk will be a fun job to play, but the lines between it and the other Melee jobs seem to be thinning.
    I feel you're pain. As a main SMN since Beta, this overhaul feels like they are removing everything I enjoyed about the job.
    (1)

  2. #2
    Player
    Mezzoforte's Avatar
    Join Date
    Jan 2014
    Posts
    137
    Character
    Shuma Gorath
    World
    Malboro
    Main Class
    Samurai Lv 75
    Quote Originally Posted by Dyvid View Post
    I feel you're pain. As a main SMN since Beta, this overhaul feels like they are removing everything I enjoyed about the job.
    I am the opposite. As someone who has hated SMN more and more since beta. I am glad we finally have an actual summoner instead of a quasi-dot class. They should just turn old summoner dot playstyle into some other caster class like Necromancer, Oracle, or Spellsword. Something. I am finally happy that after so many years I can actually play a genuine close to FF style summoner.
    (1)

Tags for this Thread