


I feel you're pain. As a main SMN since Beta, this overhaul feels like they are removing everything I enjoyed about the job.With GL going away, losing some positionals for the sake of 'making the job easier', and even further changes to Perfect Balance; the original 'ultimate' lvl 50 ability.. Seems like the Monk a lot of us have known and loved is going away.
I have loved Monk since 2.x, but it seems like SE doesn't know what to do with it anymore
I have no doubt that Monk will be a fun job to play, but the lines between it and the other Melee jobs seem to be thinning.
I am the opposite. As someone who has hated SMN more and more since beta. I am glad we finally have an actual summoner instead of a quasi-dot class. They should just turn old summoner dot playstyle into some other caster class like Necromancer, Oracle, or Spellsword. Something. I am finally happy that after so many years I can actually play a genuine close to FF style summoner.
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