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  1. #41
    Player
    MsTanya's Avatar
    Join Date
    Jun 2017
    Posts
    100
    Character
    Tanya Fierlaine
    World
    Gilgamesh
    Main Class
    Scholar Lv 90
    Yeah it seems unnecessarily clunky in its current form. I would be less skeptical if Pneuma (120s cd no shared recast that also DOESN'T claim to go on gcd in its tooltip) didn't end up causing the gcd lockout, which you can see just maybe thirty seconds further into that same video. I think its likely a built in mechanism so you can't just be like Cardia explosion on someone.
    (0)

  2. #42
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,208
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by MsTanya View Post
    Yeah it seems unnecessarily clunky in its current form. I would be less skeptical if Pneuma (120s cd no shared recast that also DOESN'T claim to go on gcd in its tooltip) didn't end up causing the gcd lockout, which you can see just maybe thirty seconds further into that same video. I think its likely a built in mechanism so you can't just be like Cardia explosion on someone.
    Pneuma is stated as a 'spell' in the tooltip.
    All spells are on the GCD.
    The 1.5 sec cast time also supports that theory. It just has a separate cooldown unique to the skill in addition to being on the GCD.

    Abilities on the other hand, are oGCDs. Actions listed as an ability like Icarus or Physis II are on the oGCD.
    (1)

  3. #43
    Player
    Mutemutt's Avatar
    Join Date
    Oct 2013
    Posts
    339
    Character
    Mumuki Muki
    World
    Leviathan
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by KageTokage View Post
    BLU's Magic Hammer has the same description/property.

    It just means you can cast Phelgma then immediately start casting another spell the instant it goes off (Barring any potential animation locks) as it does not trigger the GCD.

    I'm unsure of why they decided to make it that way instead of just a OGCD, though.
    Doesn't magic hammer have a (short) cast time? It's probably masking the GCD since the GCD already starts the moment you begin casting a spell. You can see the same "does not share a recast time" description in other moves like gnb's gnashing fang and sonic break or even machinist's drill (well it's more that it says it shares a timer with just bio blaster) and they all trigger the GCD as you would expect. Phlegma is gonna trigger the GCD for sure and you're definitely going to notice when it's instant cast.
    (0)

  4. #44
    Player
    Roeshel's Avatar
    Join Date
    Apr 2021
    Posts
    441
    Character
    Kael Yoshim
    World
    Cerberus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by MsTanya View Post
    Yeah it seems unnecessarily clunky in its current form. I would be less skeptical if Pneuma (120s cd no shared recast that also DOESN'T claim to go on gcd in its tooltip) didn't end up causing the gcd lockout, which you can see just maybe thirty seconds further into that same video. I think its likely a built in mechanism so you can't just be like Cardia explosion on someone.
    It is made on GCD so that people won't use it on CD which is the case with Assize. It does the same amount of damage as Dosis III so instead of just giving Sage another AoE oGCD heal with damage reduction, the devs got creative and turned it into an offensive spell that people would benefit from casting only when they actually need it.
    (0)

  5. #45
    Player
    Beddict's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    274
    Character
    Titania Chevalier
    World
    Siren
    Main Class
    Bard Lv 100
    Quote Originally Posted by AnotherPerson View Post
    Pneuma is stated as a 'spell' in the tooltip.
    All spells are on the GCD.
    Not all Spells. Wanderer's Minuet, Mage's Ballad, and Army's Paeon are oGCD Spells and cannot be used when the Bard is Silenced. Although I'm fairly certain those are the only oGCD Spells in the entire game, and only still classified as Spells because SE forgot to change them to abilities when they moved them off the GCD in the transition to Stormblood. Either way, I agree with Pneuma being on the GCD.
    (3)

  6. #46
    Player
    MsTanya's Avatar
    Join Date
    Jun 2017
    Posts
    100
    Character
    Tanya Fierlaine
    World
    Gilgamesh
    Main Class
    Scholar Lv 90
    I mean I hope I'm wrong due to my own aforementioned clunky gameplay complaint. However, currently in game, no action that's actually ogcd has the gcd spin. When you use another gcd ability, they remain solid (energy drain, assize, many many others).

    This isn't the case with phlegma from the showcase. It does grey out and spin on gcd along with every other hard cast ability/spell they have. Maybe the media tour will clarify, maybe its not the final build. In its current form though, all signs point to it also being gcd.

    Plus phlegma is also considered a "spell" if you wanna use the all spells are gcd argument, (except for the strange case of bard songs).
    (0)
    Last edited by MsTanya; 09-21-2021 at 11:21 AM.

  7. #47
    Player
    Saefinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,673
    Character
    Yesunova Hotgo
    World
    Balmung
    Main Class
    Sage Lv 90
    So, looking at it.

    Sage heals via DPS, honestly, I can be down for that. Sure, sounds cool. But it can be a double edged sword in that you may use other healing abilities less, so the variety still needs to be there.
    I see 6 moves that contribute to DPS with only 1 on a long recast. This is positive, though I am curious how they'll work together and I'm hoping we don't get relegated to Dosis spams.
    Healing looks like it has some tactical elements, which I approve of. Even if this is a part of SCH's identity.
    Shield healing? My feeling here is that it's not going to get much dependence on its shield healing and I feel like it's only going to be a shield healer in name and not practice. This is where I feel like it's going to trip up and makes me concerned this "Pure" and "Shield" healer distinction isn't going to work out.
    (1)

  8. #48
    Player
    Beddict's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    274
    Character
    Titania Chevalier
    World
    Siren
    Main Class
    Bard Lv 100
    Quote Originally Posted by Saefinn View Post
    Shield healing? My feeling here is that it's not going to get much dependence on its shield healing and I feel like it's only going to be a shield healer in name and not practice. This is where I feel like it's going to trip up and makes me concerned this "Pure" and "Shield" healer distinction isn't going to work out.
    Based off the tooltips I'm just sitting here thinking "where are the shields?" We obviously don't have all the tooltips, but still, the only shields that we know of are Eucrasia Diagnosis and Eucrasia Prognosis. That ain't exactly a lot for a supposed Shield Healer, especially when the rest of their tooltips have them popping off plenty of Heals and HoTs. Maybe SE is counting all the extra damage reduction as Shields as well since it's reducing the damage taken? I dunno, the whole thing seems a bit scuffed to me. SE is saying they want a split between Pure and Shield, but I'm struggling to see what exactly differentiates a Pure Healer like AST from a Shield Healer like SGE. If the difference is simply Pure Healers having GCD Regens on demand and Shield Healers having GCD Shields on demand then who cares, all healing is done through oGCDs and the distinction is meaningless. SE would have to actually mix up Raid design to encourage Shields, stuff like a two-hit raid wide that applies a Magic Vuln Up on the weaker first hit before blasting people on the second. That would encourage Shields to block the Magic Vuln Up so the party doesn't die to the second hit, although it'd have to be frequent enough otherwise SCH will just pull out Seraph and use Consolation to deal with it through oGCDs, and we all know how SE feels about increasing the frequency of raidwide damage. I dunno, I need more information on all the abilities of all Healers from the Media Tour, but right now Pure vs. Shield seems pointless.
    (4)

  9. #49
    Player
    Saefinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,673
    Character
    Yesunova Hotgo
    World
    Balmung
    Main Class
    Sage Lv 90
    Quote Originally Posted by Beddict View Post
    Based off the tooltips I'm just sitting here thinking "where are the shields?" We obviously don't have all the tooltips, but still, the only shields that we know of are Eucrasia Diagnosis and Eucrasia Prognosis. That ain't exactly a lot for a supposed Shield Healer, especially when the rest of their tooltips have them popping off plenty of Heals and HoTs. Maybe SE is counting all the extra damage reduction as Shields as well since it's reducing the damage taken? I dunno, the whole thing seems a bit scuffed to me. SE is saying they want a split between Pure and Shield, but I'm struggling to see what exactly differentiates a Pure Healer like AST from a Shield Healer like SGE. If the difference is simply Pure Healers having GCD Regens on demand and Shield Healers having GCD Shields on demand then who cares, all healing is done through oGCDs and the distinction is meaningless. SE would have to actually mix up Raid design to encourage Shields, stuff like a two-hit raid wide that applies a Magic Vuln Up on the weaker first hit before blasting people on the second. That would encourage Shields to block the Magic Vuln Up so the party doesn't die to the second hit, although it'd have to be frequent enough otherwise SCH will just pull out Seraph and use Consolation to deal with it through oGCDs, and we all know how SE feels about increasing the frequency of raidwide damage. I dunno, I need more information on all the abilities of all Healers from the Media Tour, but right now Pure vs. Shield seems pointless.
    Basically it seems as though it's looking as I feared when I made this thread.

    You rightly state most healing is done through oGCD's. For their plan to work we need to depend on the use of our shields and as it stands it's less efficient than oGCD healing and I agree that Sage doesn't look to be addressing that so far.

    IIRC they said something about upping the heal requirement on high end content, and if true and they succeed...what about the rest?

    We'll of course see more from the media tour as you say, I just recall saying at the last media tour something along the lines of the changes making sense if they're upping the healing requirement, I feel the same of what we've seen so far and whilst a stat crunch is a good time to do it, but it will be more than just a numbers thing needed (as mechanics play a part too) and they've made no indication this is what'd they'd do and I don't see them doing it because of accessibility.
    (1)

  10. #50
    Player
    Karthunk's Avatar
    Join Date
    Mar 2018
    Posts
    68
    Character
    Engrace Fidem
    World
    Famfrit
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Boizinho View Post
    All fairy actions have only about 64% of the potency that is advertised on the tooltip because Eos has lower stats than the Scholar themselves has. Embrace isn't actually 150 healer job potency, it only heals as much as a 96 Potency spell would heal if used by the Scholar. Same with Whispering Dawn, it says it's 100 potency, but in actuality it's 76.8.

    SE seems to have outright copied Whispering Dawn onto Sage without accounting for this, so the Sage version is strictly better by a lot. And Cardia's healing is approaching double the amount of healing that Embrace gives if we only look at it in terms of tick for tick. Once you consider that Cardia procs on 1.5 second cast spells and some oGCDs though, and Embrace is once every 3 seconds, even saying that it's double the potency would be an under-exaggeration.

    The only possibly justification is that Sage has to target their healing whereas Eos just heals whoever she feels like healing, but I'm sure a lot of people would argue that makes it even better yet. You used to be able to manually Embrace people, and it was removed. It's one of the things Scholars have been asking for the return of for a long time.
    Thanks for posting this. Answered some questions I've had for while now.
    (2)

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