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  1. #1
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,753
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by BaconBits View Post
    Please for the love of God don't run in circles while I'm trying to burn the group of enemies down with aoes. All that results in is you still taking auto attacks from various enemies while anyone with aoes centered around them now has to chase them, and anyone that has to target enemies now have to deal with them potentially running out of range.
    No, you don't take autos when you run from them and if you run in a small circle then the DPS do not have to move at all. If the alternative is that you are going to die because of a lack of healing then it's better to run.
    (0)

  2. #2
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,424
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Jeeqbit View Post
    No, you don't take autos when you run from them and if you run in a small circle then the DPS do not have to move at all. If the alternative is that you are going to die because of a lack of healing then it's better to run.
    Unless you sprint, you won't outrun most mobs. And if you do take off in a sprint in mid-pull, you're gonna tick off the rest of the party and probably end up kicked.

    If a pack of enemies lasts long enough that you run out of mitigation and are actually in danger, then there's a serious problem. Either you're missing a CD, or the DPS aren't doing their job. Either way, running around won't fix it.
    (10)

  3. #3
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,080
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Jeeqbit View Post
    No, you don't take autos when you run from them and if you run in a small circle then the DPS do not have to move at all. If the alternative is that you are going to die because of a lack of healing then it's better to run.
    At that point you're better off popping your invuln than running
    (8)

    Watching forum drama be like

  4. #4
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,753
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Dogempire View Post
    At that point you're better off popping your invuln than running
    That's an option, but not always because it has a long cooldown.
    (0)

  5. #5
    Player
    Shadream's Avatar
    Join Date
    Jan 2015
    Location
    Ul'dah
    Posts
    22
    Character
    Amathel Somnium
    World
    Phoenix
    Main Class
    Paladin Lv 71
    Ah, the problem that always plagues most MMOs with Dungeons. Too few tanks and healers, too many DPS.

    As someone who focuses on tanking and healing in FFXIV, my suggestion for the problem is this. If you run a roulette as tank or healer at max level, you'll get an XP-pill as a reward at the end, containing the amount of XP you would have gotten if you did run the dungeon below max level. After the dungeon is done, you then swap to a DPS job, pop the pill, and all the XP would go to that job instead of your tank or healer.

    Of course, there would have to be some limitations to this. Like that you can't use an XP-pill on a job that wasn't high enough to begin with to do that dungeon.

    For example: An XP-pill created in "Dusk Vigil" (lvl 51) can't be used on a Bard lvl 32 because that job wouldn't have been able to do that dungeon. But if you have one pill from "Brayflox's Longstop" (lvl 32) or "Halatali" (lvl 20), they would work on the Bard since these dungeons are within its level range.

    These XP-pills should also only be available from Roulettes. Otherwise, you would have people spamming specific dungeons only.

    Or perhaps this is a silly idea?
    (0)

  6. #6
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,622
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 98
    Quote Originally Posted by Shadream View Post
    Or perhaps this is a silly idea?
    Not silly, per se, just unnecessary. DPS queues aren't that long, and leveling roulette dungeons give out a bunch of XP already.

    At that point, one might as well pay for a job-level boost, collect the 500,000 gil and be done with it. You'll get the exact same experience playing your job as those pills would give: basically, none.
    (2)

  7. #7
    Player Rinhi's Avatar
    Join Date
    Dec 2020
    Location
    Gridania
    Posts
    938
    Character
    Rinh Neftereh
    World
    Excalibur
    Main Class
    Monk Lv 90
    Quote Originally Posted by DPZ2 View Post
    Not silly, per se, just unnecessary. DPS queues aren't that long
    I'd call 20-30 minutes for a simple leveling roulette long
    (3)

  8. #8
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Rinhi View Post
    I'd call 20-30 minutes for a simple leveling roulette long
    never had that long of a wait when I was leveling my dps.
    (0)