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  1. #1
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,687
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Imora View Post
    I don't mind tanking or healing but I do mind people telling me what to do when I know my own capabilities more than you do. I don't wall pull because I know unless my healers on the ball, I'm going to die if invuln is on CD. And the healers I get? Trash. Think glare mage that doesn't use ogcds or even look at health bars then blame me for not mitigating because I ran out because the dps was crap. That's happened a few times to me now.
    When you run out of mitigation most enemies require you to be in melee range to attack you, so you can take a few steps back to delay their attacks while you get healed or run around in a circle so it doesn't affect melee and physical DPS.
    (0)

  2. #2
    Player
    BaconBits's Avatar
    Join Date
    Mar 2019
    Posts
    1,535
    Character
    Arya Diavolos
    World
    Famfrit
    Main Class
    Paladin Lv 98
    Quote Originally Posted by Jeeqbit View Post
    When you run out of mitigation most enemies require you to be in melee range to attack you, so you can take a few steps back to delay their attacks while you get healed or run around in a circle so it doesn't affect melee and physical DPS.
    Please for the love of God don't run in circles while I'm trying to burn the group of enemies down with aoes. All that results in is you still taking auto attacks from various enemies while anyone with aoes centered around them now has to chase them, and anyone that has to target enemies now have to deal with them potentially running out of range.
    (10)

  3. #3
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,687
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by BaconBits View Post
    Please for the love of God don't run in circles while I'm trying to burn the group of enemies down with aoes. All that results in is you still taking auto attacks from various enemies while anyone with aoes centered around them now has to chase them, and anyone that has to target enemies now have to deal with them potentially running out of range.
    No, you don't take autos when you run from them and if you run in a small circle then the DPS do not have to move at all. If the alternative is that you are going to die because of a lack of healing then it's better to run.
    (0)

  4. #4
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Jeeqbit View Post
    No, you don't take autos when you run from them and if you run in a small circle then the DPS do not have to move at all. If the alternative is that you are going to die because of a lack of healing then it's better to run.
    Unless you sprint, you won't outrun most mobs. And if you do take off in a sprint in mid-pull, you're gonna tick off the rest of the party and probably end up kicked.

    If a pack of enemies lasts long enough that you run out of mitigation and are actually in danger, then there's a serious problem. Either you're missing a CD, or the DPS aren't doing their job. Either way, running around won't fix it.
    (10)

  5. #5
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,080
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Jeeqbit View Post
    No, you don't take autos when you run from them and if you run in a small circle then the DPS do not have to move at all. If the alternative is that you are going to die because of a lack of healing then it's better to run.
    At that point you're better off popping your invuln than running
    (8)

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  6. #6
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,687
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Dogempire View Post
    At that point you're better off popping your invuln than running
    That's an option, but not always because it has a long cooldown.
    (0)

  7. #7
    Player
    Shadream's Avatar
    Join Date
    Jan 2015
    Location
    Ul'dah
    Posts
    22
    Character
    Amathel Somnium
    World
    Phoenix
    Main Class
    Paladin Lv 71
    Ah, the problem that always plagues most MMOs with Dungeons. Too few tanks and healers, too many DPS.

    As someone who focuses on tanking and healing in FFXIV, my suggestion for the problem is this. If you run a roulette as tank or healer at max level, you'll get an XP-pill as a reward at the end, containing the amount of XP you would have gotten if you did run the dungeon below max level. After the dungeon is done, you then swap to a DPS job, pop the pill, and all the XP would go to that job instead of your tank or healer.

    Of course, there would have to be some limitations to this. Like that you can't use an XP-pill on a job that wasn't high enough to begin with to do that dungeon.

    For example: An XP-pill created in "Dusk Vigil" (lvl 51) can't be used on a Bard lvl 32 because that job wouldn't have been able to do that dungeon. But if you have one pill from "Brayflox's Longstop" (lvl 32) or "Halatali" (lvl 20), they would work on the Bard since these dungeons are within its level range.

    These XP-pills should also only be available from Roulettes. Otherwise, you would have people spamming specific dungeons only.

    Or perhaps this is a silly idea?
    (0)

  8. #8
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,622
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by Shadream View Post
    Or perhaps this is a silly idea?
    Not silly, per se, just unnecessary. DPS queues aren't that long, and leveling roulette dungeons give out a bunch of XP already.

    At that point, one might as well pay for a job-level boost, collect the 500,000 gil and be done with it. You'll get the exact same experience playing your job as those pills would give: basically, none.
    (2)

  9. #9
    Player
    Kahnom's Avatar
    Join Date
    Aug 2014
    Posts
    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    Quote Originally Posted by Jeeqbit View Post
    When you run out of mitigation most enemies require you to be in melee range to attack you, so you can take a few steps back to delay their attacks while you get healed or run around in a circle so it doesn't affect melee and physical DPS.
    Oh my god.....
    You're a mentor, are you.....?
    (11)

  10. #10
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,080
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kahnom View Post
    Oh my god.....
    You're a mentor, are you.....?
    I think he's talking about spinning mobs, because with some bosses and mobs you can just completely stop them from being able to autoattack you if you spin them, it's just that you have to move in a very precise way and I really doubt it works on packs.
    (1)

    Watching forum drama be like