



When you run out of mitigation most enemies require you to be in melee range to attack you, so you can take a few steps back to delay their attacks while you get healed or run around in a circle so it doesn't affect melee and physical DPS.I don't mind tanking or healing but I do mind people telling me what to do when I know my own capabilities more than you do. I don't wall pull because I know unless my healers on the ball, I'm going to die if invuln is on CD. And the healers I get? Trash. Think glare mage that doesn't use ogcds or even look at health bars then blame me for not mitigating because I ran out because the dps was crap. That's happened a few times to me now.
Please for the love of God don't run in circles while I'm trying to burn the group of enemies down with aoes. All that results in is you still taking auto attacks from various enemies while anyone with aoes centered around them now has to chase them, and anyone that has to target enemies now have to deal with them potentially running out of range.




No, you don't take autos when you run from them and if you run in a small circle then the DPS do not have to move at all. If the alternative is that you are going to die because of a lack of healing then it's better to run.Please for the love of God don't run in circles while I'm trying to burn the group of enemies down with aoes. All that results in is you still taking auto attacks from various enemies while anyone with aoes centered around them now has to chase them, and anyone that has to target enemies now have to deal with them potentially running out of range.




Unless you sprint, you won't outrun most mobs. And if you do take off in a sprint in mid-pull, you're gonna tick off the rest of the party and probably end up kicked.
If a pack of enemies lasts long enough that you run out of mitigation and are actually in danger, then there's a serious problem. Either you're missing a CD, or the DPS aren't doing their job. Either way, running around won't fix it.


At that point you're better off popping your invuln than running
Watching forum drama be like

Ah, the problem that always plagues most MMOs with Dungeons. Too few tanks and healers, too many DPS.
As someone who focuses on tanking and healing in FFXIV, my suggestion for the problem is this. If you run a roulette as tank or healer at max level, you'll get an XP-pill as a reward at the end, containing the amount of XP you would have gotten if you did run the dungeon below max level. After the dungeon is done, you then swap to a DPS job, pop the pill, and all the XP would go to that job instead of your tank or healer.
Of course, there would have to be some limitations to this. Like that you can't use an XP-pill on a job that wasn't high enough to begin with to do that dungeon.
For example: An XP-pill created in "Dusk Vigil" (lvl 51) can't be used on a Bard lvl 32 because that job wouldn't have been able to do that dungeon. But if you have one pill from "Brayflox's Longstop" (lvl 32) or "Halatali" (lvl 20), they would work on the Bard since these dungeons are within its level range.
These XP-pills should also only be available from Roulettes. Otherwise, you would have people spamming specific dungeons only.
Or perhaps this is a silly idea?
Not silly, per se, just unnecessary. DPS queues aren't that long, and leveling roulette dungeons give out a bunch of XP already.
At that point, one might as well pay for a job-level boost, collect the 500,000 gil and be done with it. You'll get the exact same experience playing your job as those pills would give: basically, none.
Oh my god.....
You're a mentor, are you.....?


I think he's talking about spinning mobs, because with some bosses and mobs you can just completely stop them from being able to autoattack you if you spin them, it's just that you have to move in a very precise way and I really doubt it works on packs.
Watching forum drama be like
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote




