That's not actually really the case, in my experience; wall-to-wall in leveling dungeons is perfectly achievable, including by folks who don't think they're up for it. But I will agree that leveling dungeons tend to be tuned differently than expansion endcap dungeons, and so often will hit a little bit harder in comparison.
There are, of course, exceptions; Dohn Mheg is pretty rough if no one knows to interrupt the Fuath casting the buff, or to stun the treant to prevent Straight Punch. Straight Punch is basically a mini-tankbuster, and if the Fuath's buffed the treant uninterrupted, it hits like a freight train.
And Bardam's Mettle is in a really weird spot gear-wise, inasmuch as Augmented Shire is no longer enough to carry you (though it's enough to do the dungeon wall-to-wall if everyone brings their A game... or at least their high B+ game), but the first gear you can get that has significantly better stats than Augmented Shire is the stuff that drops in Bardam's itself, and the only gear with stats better than Augmented Shire at all prior to Bardam's is the crafted level 64 Tigerskin set, if you get it entirely in HQ. So if you go into Bardam's Mettle on-level when you get there in MSQ, you will potentially go in "undergeared" as many people think of it (and may certainly feel undergeared, if you try that first big pull).
But suicide? Nah.
Now, I will happily encourage tanks (when healing) to pull large by going, "If you feel comfortable, I think we can take a bigger pull, and that can be fun." or healers (when tanking) by going, "Would you like me to go for big pulls? If we wipe, hey, that's life, but if we don't, it can be a lot of fun and a great way to stretch your wings." or whatever, even in leveling dungeons. And a lot of people are up for it, once they know that the other person in the healer/tank pair isn't going to blame them or call them bad or whatever if things fall apart.
But if the other person says they aren't comfortable? Then hey, we pull small. Because it's a game; we're here to have fun, and shaving 7 minutes off a dungeon roulette is not worth stressing someone out or making them miserable.



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