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  1. #10
    Player
    Catharsis's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    95
    Character
    Lex Talionis
    World
    Durandal
    Main Class
    Weaver Lv 50
    Quote Originally Posted by ArnoMorley View Post
    Yoshi P is the only reason why I'm still here, game's not complete yet but based on all of the outlines and all of the interviews I truly believe he has a vision. Recent FFs seemed very shallowly put together, like they were put together using a template rather than employing deep thought and originality. I think Yoshi P is different and he'll make XIV into a good game just not the game most of their users wanted.

    And about your FFXI comment, it's a ps2 game it's 10 years old, there is no bringing it back even if tanaka is back on the project. It would be one thing if the games were the same age, but they made 14 look like it would be the next FFXI. Then they changed their target audience. XI was one of the most successful games of all time, my question is where is our game at if you want a new audience? They should at least make the game a little harder and more like XI for us. Doesn't mean make it a clone but why take it so drastically in the casual direction?

    Is it so unreasonable to want a death penalty for XIV? You can solo a mob for 1k exp, even if it's 10%/level exp loss like XI was, you can get that back in 5 fights. Die several times, do 1 leve solo and you recap. If leveling was as long as it was in XI I could see you not wanting exp loss for dying but exp is so easy in this game it's so easy to get back.
    FYI, Tanaka was largely responsible for getting FF14 into the huge mess it was in in the first place. They shifted him over to FF11, where he could do less harm. And as for why take it so drastically in the casual direction - please explain to me how it makes any logical or ecological sense to make two games that fill the exact same niche in the market. FF14's chance to lure a larger market audience actually partially depends on it being significantly different from FF11. What's the point of marketing FF14 to people who are already enjoying FF11 and paying S-E every month for the privilege of playing it if it's going to be identical?

    but you are simply ignorant if you think FFXI was a total detriment to the player base.
    And you are simply passive-aggressive with your choice of words, and judgmental if you think I was simplifying things to that absurd statement.

    Edit: re: Yet another one of your cherry-picked statements-
    DRKs aren't reliant on their MP. Unfortunately, not all jobs happen to be melee jobs which could function off autoattack and TP. If you were suggesting that Mage classes (other than RDM) could somehow be productive throughout any reasonable event without needing to take advantage of Healing MP/Dark Staves/Clear Mind, I'd like to suggest you go back to FFXI, as there's an entire world of different experiences awaiting you (although maybe not now that the level cap isn't 75)
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    Last edited by Catharsis; 02-22-2012 at 02:38 PM.