They won't lure a larger market. Those who play more casual mmo's like WoW, DCUO and TOR will stick with those games. This is where MMO devs fail to grasp the futility of trying to lure casuals over. The casuals will by and large stick with what they know. FFXI at its peak had a base of over 500000 which was/is nothing to scoff at. They are waiting for a reason to come back/play FFXIV. The devs should give this built in player base that instead of reaching for the unreliable. Again, there is a group of people who enjoyed launch FFXI but who are not playing FFXI due to the changes and are not playing FFXIV. Give them a reason and they will come back. Instead of offering a similar experience to the 9000 mmo's on the market they should work at creating something different for the people dissatisfied with the current offerings.
Your edit makes absolutely no sense. I never went in-depth about mp or reliance by a DRK on mp or anything even remotely resembling that. You must be hallucinating. For posterity's sake, GOOD DRKs were reliant on their mp. If you weren't stunning and absorbing the relative stats from a mob you were a terrible DRK.
Again, you seem to have an issue with class roles. This is unavoidable in any MMO. I offered ways to attempt to circumvent this but you have to realize when you pick a mage class that you are creating a certain role for yourself. This doesn't mean that mages are limited. Just as different damage dealers could potentially create new skill-chains and open up new battle possibilities different mage combinations should be able to do certain things. Opening up access of offensive skills to white mages for instance, could lead to different bursting opportunities while other mage classes could possess the ability to heal or do something different. One more time, roles are unavoidable, but a little creative thinking and implementation by the devs can go a long way in ensuring that people don't stick to cookie cutter party solutions while at the same time promoting class diversity, teamwork and class knowledge all while offering a challenging system for the players.
Alternatively you can run around half asleep, watching tv while shaving and level with little challenge. Hmmm....
Edit: Myself and others are offering valid solutions to various issues. Yes they may be flawed in certain respects but all you appear to be doing is putting down our ideas as archaic while offering nothing new.

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