

Im sure that square knows wich skill players make less use, and change game based in those istatistics.They used to give Stun, Slow, Heavy, Bind, Silence, and Pacify effects across various DPS (and tanks and healers, ofc), but the devs couldn't figure out how to situate them and/or certain player groups couldn't figure out how to use them, so they were trimmed.
The reasons given were primarily along the lines of "No one was using them, so we got rid of them to make room for... .
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

