Quote Originally Posted by Jojoya View Post
Not going to happen when the players who don't meet your personal standards are still willing to pay for the game.

That's one thing the elitists overlook. They make up a small minority of the paying customers. Drive away paying customers and the developers will have even less money to make the content you want. Corporate is going to force them to switch to making the content that was attracting the majority of players so they start making more money again. Blizzard management had told the WoW devs to stop developing raids back in BC because not enough of the player base was doing them. It was only by adding easier modes so a much larger percentage of the player base was participating that they were able to keep raiding part of the game.

If you want a game where the developers are forcing players to "git gud" then you really should be playing the small indie games that are labors of love, not profit vehicles, and that only have one difficulty level.
Pretty much what happened in the latest WoW expansion, they decided to pander to the raid or die mentality and all the insecure people whose self worth is based on video game achievements so casual content was completely gutted and worthless.

The best casual gear people can get is literally 226 which is normal raid ilvl that is 26 ilvls below the base mythic that is 252, oh i forgot, you can upgrade that 226 into a 233 3 MONTHS FROM NOW because it unlocked at renown 75 and 233 is still a worthless normal raid ilvl which would again be 26 ilvls below the highest mythic ilvl that is 259. I already have a 252 weapon week 3 of the patch and will mostly have 240+ items from m+ so all that casual content is completely trash for me so any kind of other activity other than m+ or raid is a waste of time so there's nothing else to do.

They are so scared to give casual content that is rewarding because people whose ego depends on video games will no life and whine they are forced to do "dirty inferior casual content" like torghast instead of being allowed to just raidlog and m+ and ignore the rest of the game because the truth is they dont play the game because they like the game design, they play it because their self worth depends on video game achievements, video games designed to be beaten and make you feel that way to begin with but many gamers have never realized that.

I am thankful that SE has consistently ignored elitists in that manner and instead focuses on providing a great experience for all, because we see what happens when devs focus solely on the high end and ignore casual content.