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  1. #3
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Nethereal View Post
    First we remove msq.
    MSQ has a purpose. Getting sprouts through the story.

    Extremes don't. They were supposed to be optional content.

    Quote Originally Posted by Eien713 View Post
    I'd personally vote for option 1--remove those trials altogether. It's not a mentor's job to write walls of text to explain what a video would do a better job at, and it's certainly not a mentor's job to carry people who don't wanna make an effort.
    Especially when some of those trials have multiple phases that have complex mechanics that can't be easily typed out. And with the sheer amount of extremes having macros for all of them isn't realistic.

    My reason for removing them? Some of that content is over 5 years old now. No one should realistically be expected to teach that.
    (9)
    Last edited by Deceptus; 07-14-2021 at 11:35 AM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]