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  1. #251
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,863
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Roda View Post
    Yes I am worried that I didn't see an egi in the benchmark.
    (please se, don't shoot my dog. I bought carbuncle merch from you)
    Don't worry; your dog will now have effectively infinite HP, never stray too far, and will never act outside of your commands. Isn't that an improvement?
    (1)

  2. #252
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,249
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Don't worry; your dog will now have effectively infinite HP, never stray too far, and will never act outside of your commands. Isn't that an improvement?
    No.. TT~TT
    (0)

  3. #253
    Player
    Flana's Avatar
    Join Date
    Jan 2016
    Location
    Limsa Lominsa
    Posts
    195
    Character
    Kana Kharanku
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Roda View Post
    Improvements to the pet AI.
    I don't want them to take them away, I just want them to be more responsive.

    Yes I am worried that I didn't see an egi in the benchmark.
    (please se, don't shoot my dog. I bought carbuncle merch from you)
    There is an egi in the benchmark: https://imgur.com/a/1nBiPdb

    The Summoner is partially out of frame and casting Painflare, by the time you see him the mob has died and Ifrit is already automatically moving to a new target so it's harder to get a clear shot. So, essentially, not only are egis still in the game, they aren't Reaper ogcds either and by all appearances still functionally the same as live. It is hilariously conspicuous that they never pause to show the summoner doing anything, at any point, but there is one in the background.
    (3)

  4. #254
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,249
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Flana View Post
    There is an egi in the benchmark: https://imgur.com/a/1nBiPdb

    The Summoner is partially out of frame and casting Painflare, by the time you see him the mob has died and Ifrit is already automatically moving to a new target so it's harder to get a clear shot. So, essentially, not only are egis still in the game, they aren't Reaper ogcds either and by all appearances still functionally the same as live. It is hilariously conspicuous that they never pause to show the summoner doing anything, at any point, but there is one in the background.
    Oh thank god! Good eyes! I was worried about that end scene with the smn not having an egi in view.
    (I just went back and looked holy crap! that was a fast flyby! REALLY good eyes!)
    (wait nope there's another one. I'm blind as a bat! lmao)
    (2)

  5. #255
    Player
    SweetPete's Avatar
    Join Date
    Dec 2013
    Posts
    991
    Character
    Princess- Princess
    World
    Coeurl
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Flana View Post
    There is an egi in the benchmark: https://imgur.com/a/1nBiPdb

    The Summoner is partially out of frame and casting Painflare, by the time you see him the mob has died and Ifrit is already automatically moving to a new target so it's harder to get a clear shot. So, essentially, not only are egis still in the game, they aren't Reaper ogcds either and by all appearances still functionally the same as live. It is hilariously conspicuous that they never pause to show the summoner doing anything, at any point, but there is one in the background.
    Hmm maybe the egis are there just to auto attack and their special abilities come from the summoner. In the last bit the summoner did a charge move and like absorbed ifrit it looked like. Looks very cool. Can’t wait to see more during job actions.
    (1)

  6. #256
    Player
    Rymi64's Avatar
    Join Date
    Dec 2020
    Posts
    299
    Character
    Ren Crowe
    World
    Faerie
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by SweetPete View Post
    Hmm maybe the egis are there just to auto attack and their special abilities come from the summoner. In the last bit the summoner did a charge move and like absorbed ifrit it looked like. Looks very cool. Can’t wait to see more during job actions.
    it didnt absorb ifrit its just in the middle of an auto attack
    (2)

  7. #257
    Player
    Flana's Avatar
    Join Date
    Jan 2016
    Location
    Limsa Lominsa
    Posts
    195
    Character
    Kana Kharanku
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by SweetPete View Post
    Hmm maybe the egis are there just to auto attack and their special abilities come from the summoner. In the last bit the summoner did a charge move and like absorbed ifrit it looked like. Looks very cool. Can’t wait to see more during job actions.
    You can still see Ifrit behind him attacking the mob, it's more clear once the camera shifts that he's still there. Very interesting that the Summoner essentially got Flame Rush from the ifrit fight. Maybe SE finally remembered the rest of the primals exist and we'll get more than just coil mage.
    (1)

  8. #258
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by SpeckledBurd View Post
    After three expansions of disappointment, seeing Monk having Tornado Kick 2 doesn't really lend me to having any faith until I can actually see the tool tip. It'd be more or less in line with Monk's development historically for it to only be useable when you have weakness or some other absurd requirement that may as well render it unusable.
    If I had to guess I'm going to assume that it's quite literally just Tornado Kick but AoE since it was shown alongside what looked like an AoE Shoha. What an absolute waste. As if we need anymore jobs taking MCH's example of useless AoE padding.
    (2)

  9. #259
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by SpeckledBurd View Post
    After three expansions of disappointment, seeing Monk having Tornado Kick 2 doesn't really lend me to having any faith until I can actually see the tool tip. It'd be more or less in line with Monk's development historically for it to only be useable when you have weakness or some other absurd requirement that may as well render it unusable.
    Take this with a grain of salt, but the visual rules it's following is that of a Weaponskill.

    The AoE Shoha notably features the blue swirl that almost every single OGCD utilizes with very few exceptions.

    The Monk's double kick utilizes the yellow swirl that almost every weaponskill does.

    With this in mind, the Red Mage is utilizing a Lightning spell. The Machinist is showcasing two potential weaponskills (Clean Shot old animation and Shotgun.)

    The warrior is an OGCD attack. Paladin/Dark OGCD defenses, Gunbreaker an OGCD attack.

    Dancer an OGCD.

    Ninja an OGCD.

    Black Mage a fire spell.

    Scholar a friendly shield. OGCD

    White mage a friendly shield. OGCD

    Dragoon a weaponskill (Full Thrust upgrade seems to be the consensus)

    Alphi showcases an instant cast spell (Likely a DoT).

    Astro does an OGCD shield, and no idea on the second ast. Camera chooses that time to go crazy, but it's a spell. Malefic 4-2.

    Bard does a cone attack reminiscence of Refulgent shot. (Weaponskill)

    Summoner does an instant cast Spell that charges it forward and explodes. (Egi assault replacement?)

    I am only utilizing the in-combat engine visuals as the opening, second part of the Garlean combat segment, and Zenos encounter are all heavily cinematic.
    (2)
    Last edited by Kabooa; 07-10-2021 at 02:59 PM.

  10. #260
    Player
    SweetPete's Avatar
    Join Date
    Dec 2013
    Posts
    991
    Character
    Princess- Princess
    World
    Coeurl
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Kabooa View Post
    Take this with a grain of salt, but the visual rules it's following is that of a Weaponskill.

    The AoE Shoha notably features the blue swirl that almost every single OGCD utilizes with very few exceptions.

    The Monk's double kick utilizes the yellow swirl that almost every weaponskill does.

    With this in mind, the Red Mage is utilizing a Lightning spell. The Machinist is showcasing two potential weaponskills (Clean Shot old animation and Shotgun.)

    The warrior is an OGCD attack. Paladin/Dark OGCD defenses, Gunbreaker an OGCD attack.

    Dancer an OGCD.

    Ninja an OGCD.

    Black Mage a fire spell.

    Scholar a friendly shield. OGCD

    White mage a friendly shield. OGCD

    Dragoon a weaponskill (Full Thrust upgrade seems to be the consensus)

    Alphi showcases an instant cast spell (Likely a DoT).

    Astro does an OGCD shield, and no idea on the second ast. Camera chooses that time to go crazy, but it's a spell. Malefic 4-2.

    Bard does a cone attack reminiscence of Refulgent shot. (Weaponskill)

    Summoner does an instant cast Spell that charges it forward and explodes. (Egi assault replacement?)

    I am only utilizing the in-combat engine visuals as the opening, second part of the Garlean combat segment, and Zenos encounter are all heavily cinematic.
    I definitely think the scholar ability was not a shield. More like a haste type ability. Since it seems to be turning into a buffing healer like astrologian. It’s only right they give them some buffs. Whm was a shield though for sure.
    (0)

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