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Thread: Open World PvP

  1. #461
    Player
    Jojoya's Avatar
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    Jojoya Joya
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    Coeurl
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    Bard Lv 100
    Quote Originally Posted by ElciaDeiLinus View Post
    I think it may need some tweaking if they wanted to wpvp zones to have pvp abilities/gear/levels for balance- though that feels like that runs contrary to wpvp, which generally differs from instanced pvp in that it doesn't have balance.

    I think the point about every server having their own wpvp zone is a pretty valid one- which is why I bring up the concern about it being something with minimal interest. If not many people use it, it ends up being wasted effort from SE. But, if not many people use it- it also ends up not being a good wpvp experience for those who want it, because they'll never see anyone to pvp with. That's one of the big issues with warmode in WoW- it's all Horde everywhere, Alliance don't do it because they just get ganged up on, Horde who want wpvp though don't actually get any.

    Of course- in this game would it be FFA pvp, or would it be red v yellow v brown?

    If they put in wpvp, and wanted it to have engagement- I think it'd have to be a single realm people could visit, or something like in ESO/GW2 where it's basically a massive, persistent instanced pvp zone.
    I think it would end up FFA, with players only being immune to "friendly fire" if in the same party/Alliance. Can't use GC affiliation as the basis because the GCs aren't at war with each other. SE had to stretch to come up with the war games rationale for the instanced PvP modes as it is.

    Quote Originally Posted by EriShvakh View Post
    Since this game doesn't have farming spots, big open world bosses, or some kind of territory control, fight for resources and random ganking will be the only reason to open world PvP. I have no idea why anyone would want that.
    Some players just want to fight other players. They find it fun. You can't really argue with their subjective preferences.

    I don't think open world PvP in this game would give them the experience they are imagining, though. It's essentially player created content, which means you need enough players interested in doing it. SE cannot force players to participate or they lose the buik of the payer that has no interest in world PvP.
    (3)

  2. #462
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    I would be down for some Wpvp ganking.
    (3)

  3. #463
    Player Caurcas's Avatar
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    Caur Kagon
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    Siren
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    Dark Knight Lv 90
    If you have issues, just get them out of your way. Open world pvp does this.
    (1)

  4. #464
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    VelKallor's Avatar
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    Vel Kallor
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    Kujata
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    Red Mage Lv 100
    Greetings fellow forum posters. I post this thread today in order to promote and spur discussion on open world pvp in 14.
    Want to see 90% of players walk out the door?

    Some players just want to fight other players. They find it fun. You can't really argue with their subjective preferences.
    I notice that you dont seem to care what OTHERS want..why is that? Other players dont want to fight them, so really when it comes down to it, one persons fun at someone else expense = a flat NO
    (4)
    Last edited by VelKallor; 07-04-2021 at 12:29 PM.

  5. #465
    Player
    Delis's Avatar
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    Mari Yumishi
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    Faerie
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    Warrior Lv 100
    Quote Originally Posted by VelKallor View Post
    Want to see 90% of players walk out the door?



    I notice that you dont seem to care what OTHERS want..why is that? Other players dont want to fight them, so really when it comes down to it, one persons fun at someone else expense = a flat NO
    Yes but as some of us have already said, we would see it as its own server that you don't have to play on so you wont have to take part in the wpvp, if you don't want to. We know it wont happen but it is nice for some of us to dream and hope, but it would be to much involved this late in the game to rebalance everything for it.
    (1)

  6. #466
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    Quote Originally Posted by awa_awa View Post
    You don't decide what's waste effort for SE. SE does what it does according to their tables. If there is demand for wopvp it will be added that's literally what Yoshi said years ago.
    Of course I don't decide, obviously.

    And that demand is why I'm voicing my vote on no PvP server.

    Quote Originally Posted by SturmChurro View Post
    How exactly would having a PvP world be a problem? Not even one?
    I said it already. It's a full server with all the resources needed for SE to deploy and maintain it and you're just going to limit it to those who want PvP? I think that's a waste.

    Quote Originally Posted by Theodric View Post
    Since server visit is due to be expanded across every major server cluster, everybody will have the ability to play with friends fairly easily soon enough. As such, if a PvP server were to be added then it wouldn't really prevent people from playing with friends. Since if they're an actual friend then surely they wouldn't mind leaving a PvP server to come and play on a normal server every once in a while.
    It could still prevent them with congestion issues. On the other hand, the last thing people might want is to be stuck while visiting friends on a PvP server.
    (2)

  7. #467
    Player
    EriShvakh's Avatar
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    Eri Shvakh
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    Quote Originally Posted by Jojoya View Post
    Some players just want to fight other players. They find it fun. You can't really argue with their subjective preferences.

    I don't think open world PvP in this game would give them the experience they are imagining, though. It's essentially player created content, which means you need enough players interested in doing it. SE cannot force players to participate or they lose the buik of the payer that has no interest in world PvP.
    Oh, don't misunderstand me, I'm not saying that wPvP is a bad and players who want it are bad. I just think that game isn't built around open wPvP in the same way as something like WoW or BDO are. It a fun thing to discuss and theorize about, but if implemented it would bring more headaches than positives.
    (1)

  8. #468
    Player
    Malia_Chan's Avatar
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    Tania Bloodfang
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    Sargatanas
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    Bard Lv 100
    Quote Originally Posted by Caurcas View Post
    Greetings fellow forum posters. I post this thread today in order to promote and spur discussion on open world pvp in 14. I know this might be a bit of a hot take around these parts, but I believe it would improve the game immensely. Primarily in the social grouping aspect as it would encourage partying when questing more due to safety in numbers. Furthermore, it could be used as a way to settle disputes between players. In short, might would make right. It would also be a good way for players that have issues with certain pfs a way to take care of those without swamping an overworked GM with reports. Thoughts?
    Yes... Do it!
    (3)

  9. #469
    Player
    TeraRamis's Avatar
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    Tiffah Lockhart
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    Balmung
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    Dragoon Lv 82
    Despite the class imbalance issue, I'd really welcome open world PvP servers... and that's largely due to the fact that, given how supporting FFXIV's community is, I believe a lot of PvP encounters would quickly evolve from 1v1 duels into larger pitched battles (where such imbalances would be smoothed out by more classes being present).

    Honestly, the game world as a whole is kind of dull at this juncture. Any change that livened it up a little would be welcome.
    (0)

  10. #470
    Player Anhra's Avatar
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    Anhra Nefaris
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    Quote Originally Posted by EriShvakh View Post
    Oh, don't misunderstand me, I'm not saying that wPvP is a bad and players who want it are bad. I just think that game isn't built around open wPvP in the same way as something like WoW or BDO are. It a fun thing to discuss and theorize about, but if implemented it would bring more headaches than positives.
    I think PvP does hold some good Potential in this game (which is also pretty much the main reason why i keep posting about it). It is kind of similar how PvP used to be in 2006-2010 with the way how the engine and combat works.

    As a example, I played during that time a MMORPG called Rappelz Online (its still somewhat alive, but its more of a zombie that has its best time already behind) which had a similar PvP feel like FFXIV PvP, with the exception that movement was clickbased.

    Classes back then, didn't had a actual Rotation back then and didnt even had a global cooldown. Every single skill had its own cooldown. Some Skills had a fairly low CD which worked somewhat similar to a Rotation which were only used when you had played your biggest skills and/or were waiting for the right moment.

    But the important part is, HOW the Classes were designed. This game had 3 factions with each of them, having their own, unique Healers, Tanks, Summoners as well as Dps Classes. Each of them had their own unique approach of things and despite having even open world PK, as well as (heavy grind related) PvE content, noone truly cared if you had a Healer from faction A, B or C, when it came to overall performance.

    I recomment searching this up on Google just to compare it to FFXIV's design choice in PvP, since i know that noone is going to click on any Links i provide
    (0)

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