Quote Originally Posted by Powercow View Post
As someone else who did the 1.0 era stuff... no, no it wouldn't be a good idea.

1.0 was a long, long series of good-sounding ideas implemented extremely poorly. A ton of accessory slots, but different ones had different costs and you had a limited number of points! Market wards where you can see other peoples' retainers and even rent stalls to promote your goods! The ability to set nearly any skill or trait from any class onto any other! You can do the main story questline as any job -- including DoH and DoL!

Those all sound cool, huh? It was a mess. An absolute mess. Not to say none of the 1.0 era ideas are unworkable, but the majority were so poor that the whole thing really was better off nuked.
Remember that hour-long video about "why the fatigue system is good?"

The only thing worse than the game itself were the defenders.