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  1. #1
    Player
    Daeriion_Aeradiir's Avatar
    Join Date
    Jul 2014
    Posts
    601
    Character
    Daeriion Aeradiir
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Krotoan View Post
    So why would they put those into the queue if they didn't want you to possibly be matched with inexperienced players or run "extended" instances?

    Again, I'm not asking what you use it for, I'm asking why people think it actually was implemented the way it is.
    Actual answer: because the devs design this stuff with the JP community mindset in mind where people only sign up for harder DF content when they're actually ready to clear and use PF to get experience on the content, because they're much more team based and don't want to burden 7 randoms with them not knowing things.

    Contrast NA where its the opposite. Due to the fact they're randoms, people often have little desire to stay in things they perceive will be a waste of time, or sign up for things and join parties they clearly aren't ready for in the hopes of being carried. It's seen time & again in systems they develop that work well in the JP community but fall completely apart in the NA community (the CLL pre-buffs fiasco in Southern Front was but the most recent of a long string of hilarious community disparities).

    And that's the simple reality of mentor roulette. before I stopped queueing, I went 0-20 for the ARR & HW trials I got in it and wasted close to 20 hours of my life for zero gain. Compared to literally any other content in the roulette (guildhests, dungeons, non-ex trials), EX trials have an insanely high rate of failure, and require 5000% more effort for the same reward than if I just got 'Under the Armor' which takes literally a minute to finish. Change the roulette so that clearing an EX trial dings 50 points towards achievement rewards for the roulette, and running out the clock gives 25 points + also gives the daily bonus and maybe you'll see mentors staying if they known their time is being compensated regardless of the outcome.
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    Last edited by Daeriion_Aeradiir; 06-22-2021 at 05:25 PM.