

Unless they're going back on what they said, they stated that 80-90 would be the same growth rate as 70-80 was. Also, the enemy scaling would be changing as well to match the updated player scaling.That will happen as they are not just knocking zeros off hp, damage and healing. They are adjusting the scaling factor of the primary and secondary stats as well which will shrink the output gaps between ilevels. Going from a 10% increase in power every 10 ilevels to a 5% increase over the same period means that Going from say i430 to i530 would be a ~62.9% increases in character power rather than the ~159.3% it is now.
The stat squish should only affect unsynced content.
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