

Actually DRK is but lacks WAR self heals and has to rely on TBN and healer to survive outside of their shared mitigation skills. Not saying that WAR is bad aoe wise but DRK has tons of aoe skills which most of them can be used frequently, meanwhile WAR is kinda forced to use normal combos mostly outside of his burst windows
War has a locked Direct/Crit during Inner Release it's insane, including Chaos versions. Mobs will be gone long before the Drk even gets the job close to finish, plus the Healer can go to town having a Warrior. Any Fell Cleave/Decimate/Chaos cuts down 5 seconds each to Infuriates.Actually DRK is but lacks WAR self heals and has to rely on TBN and healer to survive outside of their shared mitigation skills. Not saying that WAR is bad aoe wise but DRK has tons of aoe skills which most of them can be used frequently, meanwhile WAR is kinda forced to use normal combos mostly outside of his burst windows
Edit: Living Shadow only does a combination of AOE/single attacks plus it's an extra 30 seconds cooldown vs Inner Release/Delirium. Direct/Crit guarantee on numerous targets will blow any tank out of the water. In a single target battle, yeah Drk wins the game by a small edge.
Last edited by Undeadfire; 05-05-2021 at 02:52 AM.
Gae Bolg Animus 18/04/2014


You might say, by the shadow of an edge.Edit: Living Shadow only does a combination of AOE/single attacks plus it's an extra 30 seconds cooldown vs Inner Release/Delirium. Direct/Crit guarantee on numerous targets will blow any tank out of the water. In a single target battle, yeah Drk wins the game by a small edge.
I'll see myself out


On single target they are around the same level (perhaps WAR now a bit better due to the small buffs giving him the dfinitive advantage albeit a small one), but dont forget that as i said WAR only outdps DRK aoes during his burst window (which is also when he get most of his self heals), so unless the mobs literally explode really fast, DRK will quickly catch up due to having more sustained damage with Flood,and other skills like Salted and Abyssal drain.War has a locked Direct/Crit during Inner Release it's insane, including Chaos versions. Mobs will be gone long before the Drk even gets the job close to finish, plus the Healer can go to town having a Warrior. Any Fell Cleave/Decimate/Chaos cuts down 5 seconds each to Infuriates.
Edit: Living Shadow only does a combination of AOE/single attacks plus it's an extra 30 seconds cooldown vs Inner Release/Delirium. Direct/Crit guarantee on numerous targets will blow any tank out of the water. In a single target battle, yeah Drk wins the game by a small edge.
Maybe the healer might squeeze a very few extra cds with a WAR, but I was comparing Tank aoe strenght overall
I'll just agree to disagree on a long term aoe battle.
Aoe battles is only going to be in dungeons, and in that comparison there will always be downtime for the Warrior to get it's cooldowns back (Wall to wall, etc), Warrior will have an extensive advantage to end the battle quicker with the same Comps vs Drk. If Warrior goes to town on trash pulls, they die ultra fast using 3x Infuriates and Inner Release including the party comp. Remember this isn't about who does a larger number fighting the same thing for a couple mins.
Gae Bolg Animus 18/04/2014

Im sure the stat squish in 6.0 will fix your perception of tanks being OP.
"Brotherhood asked for no friendship, only loyalty. They stood back to back as the galaxy burned - always brothers, never friends; traitors together unto the last."
--an excerpt from a Night Lords Novel, "Void Stalkers" Chapter X: Revenge.


WAR loses to DRK in AoE and ST burst. DRK is the current king of bursts.War has a locked Direct/Crit during Inner Release it's insane, including Chaos versions. Mobs will be gone long before the Drk even gets the job close to finish, plus the Healer can go to town having a Warrior. Any Fell Cleave/Decimate/Chaos cuts down 5 seconds each to Infuriates.
Edit: Living Shadow only does a combination of AOE/single attacks plus it's an extra 30 seconds cooldown vs Inner Release/Delirium. Direct/Crit guarantee on numerous targets will blow any tank out of the water. In a single target battle, yeah Drk wins the game by a small edge.
Auto Direct Hit/Critical is a con and plays against WAR when comparing against other tanks. Other tank potencies are balanced with WARs automatic DCrits.
For the sake of argument, we will have 8 GCDs for a trash pack(typical with a very good party of DPS and healer damage). I'll even throw in Storm's Eye for free.
WAR
IR = 5x (250*2)
3x Infuriate = (400*2)
Total AoE potency = 4900. (5,390 with storm's eye)
DRK
Delirium = (210*5)
2x Unleash = 300
Stalwart Soul = 160
Flood of Darkness = (300*5)
Abyssal Drain = 200
Living Shadow = (380*3)
Salted Earth = (60*5)
Total AoE potency = 4,650 (5,115 with Darkside).
Oh no! DRK is lower?
That is before DRK even Crits
Crit rate of 28% with crit damage of 60% at current BiS gives DRK 859 more potency putting their total at 5,974.
Oh but wait theres more!
Direct Hit rate of 18% with Direct Hit damage of 25% at current bis gives DRK 269 more potency putting their total at 6,243.
and that is just average crit/direct hit rates. DRK could get 70% crit in that instance or 10% crit and still win.
You can however take pride and solace in the fact that WAR still ultimately is the god of dungeon tanking due to being able to remove a healer completely and turning that 4th party member into another full fledged BLM that does more than double WHM DPS in dungeons. Who would've thought that Nascent scaling with damage would make it obscene in AoE? /s
That will happen as they are not just knocking zeros off hp, damage and healing. They are adjusting the scaling factor of the primary and secondary stats as well which will shrink the output gaps between ilevels. Going from a 10% increase in power every 10 ilevels to a 5% increase over the same period means that Going from say i430 to i530 would be a ~62.9% increases in character power rather than the ~159.3% it is now.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote



