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  1. #1
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by ArianeEwah View Post
    That can't be a legit argument for defending this awful design flaw.
    I'm not defending anything. It for sure could be better.
    I'm just asking questions to try and understand the seemingly hyperbolic outcry. The original post had no details about what they were upset about. I now understand this is about feeling (for a variety of reasons) DRK deserves more DEV attention than it's getting.


    Quote Originally Posted by ArianeEwah View Post
    The AOE example from OdinelStarrei is proof of that. While on level <64, it is impossible to get 5 GCDs into BW because of the spell recast time. At 64+ - once you get Quietus - you are only able if [you...] 3. saved enough gauge for at least 2 Quietus, or get enough during BW, 4. and execute it in the right order.
    Wait, I thought people enjoyed this part of it.
    Players are coming out of the woodwork pining after old versions of DRK. One of the points consistently touched on was 5.0 turned Delirium into a mindless Fell Cleave spam as opposed to how it used to be something you had to plan your rotation around to optimize lining up the right skills inside it.
    Now with Blood Weapon I'm hearing "you gotta prep for that part of the rotation to hit certain skills within it? No thanks!"
    Is this really what the common consensus? Cuz now I'm getting very mixed messages...
    (0)

  2. #2
    Player
    ArianeEwah's Avatar
    Join Date
    Jul 2017
    Posts
    478
    Character
    Ari Dyones
    World
    Zodiark
    Main Class
    Warrior Lv 90
    Quote Originally Posted by ItMe View Post
    I now understand this is about feeling (for a variety of reasons) DRK deserves more DEV attention than it's getting.
    Certainly. Honestly, nobody here expects them to do rocket science to develope the perfect job, but on the other hand everyone here can see that the change they did to Bunshin and Perfect Balance (and now Riddle of Earth) are meant for Blood Weapon.


    Quote Originally Posted by ItMe View Post
    Wait, I thought people enjoyed this part of it.[...]
    Now with Blood Weapon I'm hearing "you gotta prep for that part of the rotation to hit certain skills within it? No thanks!"
    You misunderstood me there! The issue here is not point 3 or 4, but point 1, and partly 2. Latency isn't anything you have control over. You can try to get a better connection, but if said design only works on the devs test servers with 0.5ms ping or behind a paywall of third party programs, your options are very limited to say the least.
    I enjoy the fact that I have to pay attention to my rotation, no matter how meager the difference to non-optimal play might be. Yet - as I said - if by design, it's out of my control whether I succeed or not, is not fun.
    I know you can use BW -> Delirium to hit 5 GCDs easier, but there is still no guaratee it works due to the fact you have to start with a spell (Unleash or Stalwart Soul), lags, or latency. Delirium and Inner Release should've the same problem (sometimes they do, but it's rare), but they also have a hidden additional second (~10.7s), which BW does not (~9.9s).

    On the "Delirium = Inner Release" topic: I know YoshiP said they aren't gonna do any reworks anymore before Endwalker. That wasn't my issue with the patch notes. We should've gotten one tho,... OdinelStarrei wrote a great explanation. Living Shadow enmity was a non-issue (and still is). This QoL bug fix doesn't change anything gameplay-wise. A Blood Weapon fix wouldn't change DRK power, except for those who are suffering from bad ping, who would finally be able to enjoy the job as it was meant to be.
    (2)