Quote Originally Posted by ArianeEwah View Post
That can't be a legit argument for defending this awful design flaw.
I'm not defending anything. It for sure could be better.
I'm just asking questions to try and understand the seemingly hyperbolic outcry. The original post had no details about what they were upset about. I now understand this is about feeling (for a variety of reasons) DRK deserves more DEV attention than it's getting.


Quote Originally Posted by ArianeEwah View Post
The AOE example from OdinelStarrei is proof of that. While on level <64, it is impossible to get 5 GCDs into BW because of the spell recast time. At 64+ - once you get Quietus - you are only able if [you...] 3. saved enough gauge for at least 2 Quietus, or get enough during BW, 4. and execute it in the right order.
Wait, I thought people enjoyed this part of it.
Players are coming out of the woodwork pining after old versions of DRK. One of the points consistently touched on was 5.0 turned Delirium into a mindless Fell Cleave spam as opposed to how it used to be something you had to plan your rotation around to optimize lining up the right skills inside it.
Now with Blood Weapon I'm hearing "you gotta prep for that part of the rotation to hit certain skills within it? No thanks!"
Is this really what the common consensus? Cuz now I'm getting very mixed messages...