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  1. #171
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Absurdity View Post
    Tbh while it might look nice for warrior we really did not need any damn potency buffs.

    Warrior already has better defensives, better selfheal and better party support than other tanks so we do not also need better dps.
    What warrior needs is something to shake up the incredibly monotonous gameplay, not more potency.


    This fixes exactly nothing about the fact that you fall asleep while playing the job.
    Warrior I think the number of skills is correct, just they are very much a global cooldown job without any instant attacks outside of 2. Paladin on the otherhand feels like it needs something done to prune a little. I mean I can't even keep up with all the instant attacks it has on my bars.
    (0)

  2. #172
    Player
    Sqwall's Avatar
    Join Date
    Jun 2013
    Posts
    844
    Character
    Sqwall Lionheart
    World
    Diabolos
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Colt47 View Post
    Warrior I think the number of skills is correct, just they are very much a global cooldown job without any instant attacks outside of 2. Paladin on the otherhand feels like it needs something done to prune a little. I mean I can't even keep up with all the instant attacks it has on my bars.
    I agree. DRK used to have a ebb and flow to it's playstyle. Now it's just all over the place and it's no longer elegant.

    WAR is slow, but it's a good slow. It feels strong and powerful when you attack. Not to mention it is really hard to kill a WAR. They just refuse to go down with all the life steal, mitigation, and Holmgang being the 2nd best invuln. WAR is in a really good spot right now. I'm glad I changed from PLD to WAR this expansion as my main tank. Endwalkers will be interesting on what they offer to WAR or any tanks for that matter.
    (0)

  3. #173
    Player
    Anahlise_Auhn_Giinslai's Avatar
    Join Date
    Jun 2021
    Posts
    222
    Character
    Nanot'hrat C'hla'eag
    World
    Goblin
    Main Class
    Reaper Lv 90
    EndWalker is going to be the do or die for Dark Knight, at this point... Either Dark knight redemption or it will be time to give Dark Knight the 5.0 Monk treatment.
    (0)
    Quote Originally Posted by Anahlise_Auhn_Giinslai View Post
    [...]A much better thing to do with a large amount of actions, too many for a player to use all of the actions, is to create in-class diversity. ...hieh.. my disappointment finds it mind-blowing stupid that FFXIV never did this, and has always done that delete actions nonsense, instead.[...] ------------ [...]"I want you to lower me down into my coffin... so that you can.. let. me. down.. one. last. time." - 6.0 Dark Knight[...]
    [...]"...you want to know.. why I chose to abandon the abyss for the void? ...It is simple. That power of darkness did fail me, so I chose to embrace a new power of the darkness...." - Anahlise, a Reaper[...]

  4. 07-02-2021 03:45 AM
    Reason
    Nonsense

  5. #174
    Player
    Anahlise_Auhn_Giinslai's Avatar
    Join Date
    Jun 2021
    Posts
    222
    Character
    Nanot'hrat C'hla'eag
    World
    Goblin
    Main Class
    Reaper Lv 90
    (This is a reply to a deleted comment...Now I feel bad about my reply... X'3)
    by 5.0 monk treatment, I meant cold-turkey cut Dark Knight and completely abandon playing Dark Knight, with enough people doing it that Dark Knight becomes one of the least played of all subclasses...
    If aught else, perhaps drastic measures and out-right throwing away a subclass, is the only real way to force a needed change...

    On the other scale, ShB Dark Knight should be completely scrapped and thrown away... 5.x Dark Knight is the worst that the Subclass has ever been.
    Dark Knight needs a complete reversion from WAR clone, back into its own identity... I do not mean to be rude, but your ideas to improve Dark Knight's burst will not undo "WAR clone", the one thing that a lot of people hate the most about Dark Knight. Instead of changing or improving its current game-play, the current needs to be completely trashed, and replaced with the old Dark Knight remastered.

    To turn Dark Knight into a "Burst" Tank was the biggest mistake that the dev team ever made with Dark Knight. Dark Knight was always a sustained damager, not a Burst damager. Dark Knight's current Burst should not be improved, it should be almost completely removed, so that Dark Knight can return to being a sustained damager.
    also, just in my opinion, the current The Blackest Night's design is stupid. I feel like the mockery of Dark Arts should be removed from it, and The Blackest Night should have no connection to damage potential, as it is a literal liability, that the defensive barrier has to be broken, for a damage gain.
    The design is stupid... The Blackest Night should be a pure defensive action, and the "If Broken" bonus should be a further defensive, self-healing, or utility bonus, not a liability("bonus") of resource or damage.

    and my apologies for the rant... I just feel a lot of various strong negative emotions towards Dark Knight, and it must have been just as bad for the players that loved and were loyal to Monk, despite the shit that Subclass has also gone through.
    (0)
    Last edited by Anahlise_Auhn_Giinslai; 07-02-2021 at 12:59 PM. Reason: my OCD, do not mind me.
    Quote Originally Posted by Anahlise_Auhn_Giinslai View Post
    [...]A much better thing to do with a large amount of actions, too many for a player to use all of the actions, is to create in-class diversity. ...hieh.. my disappointment finds it mind-blowing stupid that FFXIV never did this, and has always done that delete actions nonsense, instead.[...] ------------ [...]"I want you to lower me down into my coffin... so that you can.. let. me. down.. one. last. time." - 6.0 Dark Knight[...]
    [...]"...you want to know.. why I chose to abandon the abyss for the void? ...It is simple. That power of darkness did fail me, so I chose to embrace a new power of the darkness...." - Anahlise, a Reaper[...]

  6. #175
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Wish people had this type of enlightenment with my old main, I’m excited to see where DRK goes it’ll either be ok or horrible
    (0)

  7. #176
    Player
    Anahlise_Auhn_Giinslai's Avatar
    Join Date
    Jun 2021
    Posts
    222
    Character
    Nanot'hrat C'hla'eag
    World
    Goblin
    Main Class
    Reaper Lv 90
    For the most part, I feel apprehension and not certain towards 6.0 Dark Knight... I want to hope, but if I hope, the disappointment will just hurt more.
    (0)
    Quote Originally Posted by Anahlise_Auhn_Giinslai View Post
    [...]A much better thing to do with a large amount of actions, too many for a player to use all of the actions, is to create in-class diversity. ...hieh.. my disappointment finds it mind-blowing stupid that FFXIV never did this, and has always done that delete actions nonsense, instead.[...] ------------ [...]"I want you to lower me down into my coffin... so that you can.. let. me. down.. one. last. time." - 6.0 Dark Knight[...]
    [...]"...you want to know.. why I chose to abandon the abyss for the void? ...It is simple. That power of darkness did fail me, so I chose to embrace a new power of the darkness...." - Anahlise, a Reaper[...]

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