Just a "very small" potency buff of "meager" 60 potency per combo for Warrior, just in time to push Warrior over Dark Knight once again...
The Grit adjustment is just ridiculous. Did we ever had enmity problems with Living Shadow?!
Just a "very small" potency buff of "meager" 60 potency per combo for Warrior, just in time to push Warrior over Dark Knight once again...
The Grit adjustment is just ridiculous. Did we ever had enmity problems with Living Shadow?!
Dude, we're just getting the changes that we've always been asking for, enmity on Living Shadow. Don't know why you're complaining honestly.
I'm sure SE doesn't hate DRKs, but dang it really feels like it sometimes.
I have to laugh, because the alternative is a lot sadder, I'll see you guys at the Job Action Trailer, I'm done.
Tank Dev is a Main PLD
The buff will probably bring WAR and DRK closer overall at the top end? The grit change is probably a bug fix they just added to the combat notes, as I can imagine it would normally be in bug fixes. The Enmity on Living Shadow was probably always supposed to be greater with Grit on.
One day I'll be the MT mountain I want to be... But that day is not today. (As of Patch 3.2)
Forgot to mention:
They didn't "revamp" Blood Weapon to 5 stacks, but at the same time Riddle of Earth does get "revamped" from 6s duration to 10s for 3 stacks... I am freaking done...
chill ppl DRK isnt that bad, also just go Main WAR look at that juicy damage boost
Tbh while it might look nice for warrior we really did not need any damn potency buffs.
Warrior already has better defensives, better selfheal and better party support than other tanks so we do not also need better dps.
What warrior needs is something to shake up the incredibly monotonous gameplay, not more potency.
This fixes exactly nothing about the fact that you fall asleep while playing the job.
But not memeing around, i guess they are boosting WAR because Endwalker will also make so DRK/PLD start to hit less and get more defensives than WAR/GNB. Maybe just like Healers are going to be split between Pure Healing and Shield Healing, Tanks will get a more alligned identity between Main and Off Tanks.
The combo buff will probably buff WAR dps by ~2%. For the average player, this will most likely bring WAR above DRK, even just by a small margin. On top/max end... probably not, but we'll see. I doubt, they will beat PLD or GNB any time soon.The buff will probably bring WAR and DRK closer overall at the top end? The grit change is probably a bug fix they just added to the combat notes, as I can imagine it would normally be in bug fixes. The Enmity on Living Shadow was probably always supposed to be greater with Grit on.
As for Grit: I agree that it should've been like this from the very beginning, but why "fix it" at the last patch circle? Such changes shouldn't have taken 2 years to "fix" in the first place. But hey, there is hope they fix Blood Weapon in 5.6, right?... Right?
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