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  1. #11
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    Quote Originally Posted by CKNovel View Post
    MNK is a mess? Got a fix on the troublesome ability and a rework within the expansion. (kinda suffers the MCH treatment, thought)


    MCH remained a mess for 2 years with no change. A easy change during SB would've been that Rapidfire triggers overheat or that Wildfire triggers overheat. All that was asked was an "overheat button" but nothing was done for 2 years. Now, how long has it been since MCH got the awful Flamethrower?
    It's been 4 years since one of the worst, boring abilities in the game has been implemented and it was never touched beyond removing the heat generation and the potency.

    They kinda gave up with ranged for this expansion, their priority is to make Melee job easier to play with hitboxes large as half the arena, boss disappearing as soon as there is a mechanic including movement or full circle positionnals. Cross your finger very hard, my expectations are at the lowest when it comes to MCH and ranged in general. Let's get an automaton King that does only AoE damage so we never see it in single target content!
    Monk getting a rework late in the expansion more speaks to the fact that Monk had serious issues that went unaddressed for six straight years on top of a pandemic delaying the development cycle more than the devs desire to fix it in a timely fashion frankly. Basically every problem that was "Fixed" during 5.4 can be traced back to Heavensward or Stormblood. Tornado Kick has been useless since its introduction in 3.0, Brotherhood not proccing off casters was a problem since 4.0, Monk's recovery being insufficient compared to other jobs have all been problems since Heavensward. If the pandemic didn't happen I'd bet that they wouldn't have made the decision to axe Greased Lightning, which itself wasn't necessary, and many of the changes they made actually exposed many of the other shortcomings of Monk's design, such as making overflowing Chakra a bigger issue, on top of leaving it without any central mechanic.

    It wasn't the devs prioritizing Monk over anything, it was them scrambling because Monk has the worst history of the devs even bothering to try and address player complaints out of any job. Like, it still has the Fist Stances for gods sake, a series of stances that people have complained about being "Set Fire and forget" since A Realm Reborn. That's genuinely absurd.
    (4)
    Last edited by SpeckledBurd; 04-16-2021 at 12:10 AM.