It's not my gold standard. I'm telling you that is the standard they have been aiming for since stormblood and the introduction of the samurai and red mage, which also is at a gold standard as far as how it plays and gains abilities with levels. Monk just recently got overhauled and they are probably not done with it yet. I don't generally like melee dps because of the whole positional requirements. Nothing like having to prioritize which side you are supposed to stand on when boss design has directional cleaves and other fun stuff. Albeit, some people love that kind of thing.