Quote Originally Posted by xxmiamorecadenza View Post
Lol. That's not my point at all but I don't blame you for running head long into that conclusion.

My actual point is to increase the overall quality of mentors you receive by getting rid of players who can't even clear a slight step above Normal content in difficulty.

The amount of mentors who are absolutely against even attempting to clear this expansion's versions of Extreme is mind-boggling. But I keep seeing it.

Also. What's up with the belief you're only there to help new players? Are asking mentors for advice strictly exclusive to sprouts? Am I not allowed to ask ya'll questions about lvl 80 content, raiding, rotations, pots, foods and so on?
Because that's the literal point of the system..? To help new adventurers get a grasp of the game and answer questions they might have. Did you miss that thing called 'novice network'? With the emphasis on the word 'novice'. Look, I get your point, you want it to be something that it is not, you want it to encompass everything and that is also why you think mentors should be able to clear everything up to and including current Extremes.. but that is not the point of the system. That is why the requirements are not what you want them to be, because that wasn't the intent.

Doesn't mean they couldn't expand and more importantly improve the system. You can have mentors whose purpose it is to aid new adventurers, as we do now. You can also have.. I dunno, endgame mentors? Whose specific purpose it is to help and if they so desire teach the ins and outs of the various endgame contents.