Quote Originally Posted by ty_taurus View Post
I guess my point overall is, what exactly changes about your playstyle when in Nocturnal vs Diurnal? Did it change how you used your cards? Did it change how you contributed to DPS? Did it even change when you used certain healing actions, really? Maybe if Aspected Benefic was exclusively a barrier and didn't actually restore HP, then you could argue it forced you to heal preemptively. People say that about Aspected Benefic and Adloquium now, but the thing is that's not really efficient. If your party has max HP, then preemptively casting a barrier would also be overhealing, which is wasteful. Any time where your party is injured, then the barrier is virtually the same as the added healing you'd have received from a Benefic II.

What I'm getting at is, the barrier is more or less a consequence of using Aspected Benefic vs Benefic II, and in most examples, you'd probably be using it at the same places in Diurnal as well.
For me as a Dirunal user. Aspected benefic is just as powerful as Benefic 2 for the MP. With Aspected Helios and aspected benefic the set it and forget it is strong. Benefic II is mostly reserved to large pull heals, and tank is in trouble heals (insanely strong with lightspeed). Just better watch your lucid cooldowns when your in diurnal with a squishy tank. Noct is great for a squishy tank as you can literally spam aspected benefic until your out of MP.

I can heal either way as an AST, but I prefer diurnal for the heal over time cushion that it gives for card/seal building. Shields do the same, but don't last like a heal over time.