I never understood the little brother syndrome with XIV. Both are different games, that cater to different taste. Enjoy one without dunking on the other.

 
			
			
				I never understood the little brother syndrome with XIV. Both are different games, that cater to different taste. Enjoy one without dunking on the other.





 
			
			
				That is normally what I would say prior to Shadowlands, but I've been...disenchanted to say the very least. Like I said earlier, I'm very salty. lol You make a very good point though and normally I'd 100% agree with you. Times have changed, however.





 
			
			
				The thing is I don't think WoW even caters to its own audience particularly well anymore. There is a reason why current and past WoW players are known for often being very bitter. They love what the game was and should be, and Blizzard deliver enough of what it should be to keep people hanging on, but not enough for them to be truly happy. It took me many years to quit because I was clinging to nostalgia and unfulfilled promises. It wasn't until I found FFXIV that I was able to let go. FFXIV is far from perfect, but the devs do a better job of catering to their multifaceted audience.
It just makes me so sad. Even though I prefer FFXIV I have no desire to watch WoW die. I loved that game for a reason and I'm so disappointed that newer and current players don't get to experience those reasons.
And no classic is not a way to truly experience the reasons why WoW was so great because you can't have an authentic classic experience when a huge majority of the players have a completely different mindset to over a decade ago. You can experience something for the first time only once, so the days of true classic WoW are long gone.
It also feels like, for me at least, that releasing classic was a cop out. Classic servers rose in popularity as the public opinion of retail continued to fall. That's not a coincidence. Had WoW continued to maintain the standard that gave them the crown, there wouldn't have been as much demand for classic. Instead of working hard to make players want to play retail far more, they released classic to inflate sub numbers.





 
			
			
				Well said. Very well said.The thing is I don't think WoW even caters to its own audience particularly well anymore. There is a reason why current and past WoW players are known for often being very bitter. They love what the game was and should be, and Blizzard deliver enough of what it should be to keep people hanging on, but not enough for them to be truly happy. It took me many years to quit because I was clinging to nostalgia and unfulfilled promises. It wasn't until I found FFXIV that I was able to let go. FFXIV is far from perfect, but the devs do a better job of catering to their multifaceted audience.
It just makes me so sad. Even though I prefer FFXIV I have no desire to watch WoW die. I loved that game for a reason and I'm so disappointed that newer and current players don't get to experience those reasons.
And no classic is not a way to truly experience the reasons why WoW was so great because you can't have an authentic classic experience when a huge majority of the players have a completely different mindset to over a decade ago. You can experience something for the first time only once, so the days of true classic WoW are long gone.
It also feels like, for me at least, that releasing classic was a cop out. Classic servers rose in popularity as the public opinion of retail continued to fall. That's not a coincidence. Had WoW continued to maintain the standard that gave them the crown, there wouldn't have been as much demand for classic. Instead of working hard to make players want to play retail far more, they released classic to inflate sub numbers.
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