Quote Originally Posted by ssunny2008 View Post
Having just trash as you have as alex raids is pointless yeah, but it´s another thing if you´ve complete raids like you´ve in other games where you move from boss to boss and between them you might solve some puzzles or actually those puzzles are part of the next boss. Some stuff could grant an extra chest or while activating something you might be able to summon a bonus boss which is harder then the endboss of the raid. It would even be easier to split the endboss in its 2 phases and more advanced mechanics + double loot and all that WITHOUT a timer which would force you to play the first phase again and again. The overall atmosphere would be much better than this in and out jumping from boss to boss too. (And rewards are not the only thing some ppl playing for.)
I've played those games. I reckon I've probably played more of them than most people on these forums, and for longer.

The trash gets tiresome. The puzzles are solved, so doing them again brings no enjoyment. The 15 minute trek from entrance to boss wears on you as you do it over and over.

There's only been one instance where this has been somewhat engaging in the past two decades I've been in the scene, and it was in Aion and Dark Poeta. (Oh, and it was a hard time limit there too, so not having a timer is irrelevant). Other examples in other games must obviously exist, but even I can't possibly play everything.

But by all means, go put together a team of synced 50 non-Blus and do Binding Coil every week.

Let me know how much enjoyment you get out of those atmospheric romps after the tenth time.