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  1. #1
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,080
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Doozer View Post
    People can troll in plenty of ways, and even if they changed Rescue they'd just find another way anyway. It's a band-aid solution. People should be further encouraged to report trolling and griefing in order to deter or punish people. There seems to be a weird "don't be a snitch" mentality in-game and on the forums, but if someone breaks the rules and it negatively affects your play, you have the right to report them. People claim they're afraid to speak because they'll be reported, so maybe make them afraid to troll lest they be reported?

    Misuse of a skill does not mean it should be changed. If a WHM uses Bene on a GNB and they use Superbolide "for teh lulz", does that mean Superbolide should just be deleted because it's used to troll? No. It should be changed because it's not the best Panic Button for tanks, but that's irrelevant.

    I've saved people countless times by pulling them out of danger or into mechanics they need to do. Allowing them to toggle it to prevent them from being rescued is more of a troll move because they could be actively affecting the outcome of the fight by refusing to be helped.

    I think I've seen 1 troll use of Rescue for every 99 actual helpful uses of it. It's not that widespread, it's just the community's current Bogeyman.
    You can't really compare rescue to superbolide. When superbolide gets used the tank makes a conscious choice to reduce their hp to 1 for that 10s of immunity. The drawback is the 1 hp, the benefit is the 10 seconds of damage immunity, a smart tank weighs those 2 before using it.

    Rescue has no drawbacks for the caster, when it gets used the target doesn't get a choice on if they go to where the healer wants them to go or not. There's no interaction, no choice or drawback, you just lose control over your character for however long at the whim of the healer casting it.
    (2)

    Watching forum drama be like

  2. #2
    Player Doozer's Avatar
    Join Date
    Aug 2013
    Location
    Eureka Orthos
    Posts
    2,007
    Character
    Gunnar Mel'nik
    World
    Diabolos
    Main Class
    Bard Lv 90
    Quote Originally Posted by Dogempire View Post
    You can't really compare rescue to superbolide. When superbolide gets used the tank makes a conscious choice to reduce their hp to 1 for that 10s of immunity. The drawback is the 1 hp, the benefit is the 10 seconds of damage immunity, a smart tank weighs those 2 before using it.

    Rescue has no drawbacks for the caster, when it gets used the target doesn't get a choice on if they go to where the healer wants them to go or not. There's no interaction, no choice or drawback, you just lose control over your character for however long at the whim of the healer casting it.
    You've fixated on the wrong thing in my post, so I guess there's nothing I can do for you. Sorry mate.
    (1)

  3. #3
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,971
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by Dogempire View Post
    You can't really compare rescue to superbolide. When superbolide gets used the tank makes a conscious choice to reduce their hp to 1 for that 10s of immunity. The drawback is the 1 hp, the benefit is the 10 seconds of damage immunity, a smart tank weighs those 2 before using it.

    Rescue has no drawbacks for the caster, when it gets used the target doesn't get a choice on if they go to where the healer wants them to go or not. There's no interaction, no choice or drawback, you just lose control over your character for however long at the whim of the healer casting it.
    Second poster already answered your concern.

    Quote Originally Posted by ClickClick View Post
    if you don't want to be rescued just use arms length, otherwise get over it..
    (3)