why not leave markers for the jobs that uses this so they know the best point of attack meaning they only see the markers meaning left and right flanks or rear as applyede.
why not leave markers for the jobs that uses this so they know the best point of attack meaning they only see the markers meaning left and right flanks or rear as applyede.
The targeting circle already does that though. The open part of the marker is the back, front is the arrow and a bit around it, what's left is the flanks. Omni-directional enemies(all positionals apply regardless of side), like bosses stuck outside the arena or mobs in Eureka/Deep Dungeons have a simple, full circle with no arrow to mark them as such. You don't even have to be outside of the circle to hit positionals(or stay "in front" as a tank), as long as you're on the right side within the target circle.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.