Quote Originally Posted by Wyakin View Post
You are about the 1000th person to ask this. And every time it gets answered with the same thing.... STOP TRYING TO MAKE FFXIV SO DUMBED DOWN ITS A ONE BUTTON GAME!
>Implying hitting 1-2-3 instead of 1-1-1 is somehow making the rotation more complex when any remotely half-decent player will have the button presses on absolute muscle memory and not ever have to pay attention, never breaking or failing a combo outside of niche fringe cases.

The fact is, Square wants to keep each rotation's kit within a certain number of buttons. When it grows beyond that number, they start pruning stuff, which is why job gutting happens. Combo condensing is an extremely smart move as it frees up 2-4 button spaces for each job so that way they don't have to prune the actually fun and rotation enhancing abilities & OGCDs. Condense combos, condense abilities that are mutually exclusive from each other (Gnashing Fang -> Savage Claw -> Wild talon can be all one button like Continuation since you can never use Savage claw without using Gnashing fang, you can't accidentally whiff the combo like normal ones, etc. freeing up 2 buttons for zero cost as an example.) and maybe we'll get more interesting rotations. Because you know what'll happen when they add new abilities in 6.0 and they don't condense combos? they'll just prune one of your OGCDs instead that actually add fun to your rotation instead.