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  1. #41
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by SieyaM View Post
    I did not realize there was a limit of just one.
    Now you know. This stunt that Yoshi pulled wasn't even an ace up his sleeve; it was betting everything on two-of-a-kind with a stern poker face at best. Not only will the man never use it again on FFXIV, he very likely won't gamble like that again in his life. It could have easily gone the otherway, and none of us would even know who he is today.

    I don't want to say he was entirely lucky. That brain of his deserves a ton of credit, and he can throw a strawberry through a battleship. But the game is not in a state of crisis like it was when he made the decision to make this move.
    (6)

  2. #42
    Player
    Alleluia's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,161
    Character
    Regana Redwyne
    World
    Cactuar
    Main Class
    Warrior Lv 100
    Saying the world should have a cataclysm and change the landscape/entirety of Eorzea just to change the roulette grind is silly.

    The denizens of the general discussion board descending on the OP like a pack of rabid hyenas in heat is sillier. Calm down, guys. It was just a suggestion. A silly, completely out of proportion to the problem suggestion, imho, but still. This post isn't a troll. This isn't militaryvet123 or titanman or whoever the new guy is who made a ridiculously long post that starts with "Why does everyone hate that I want to make the game better?". Its not even a reddit copypasta. Chill.



    And, adding flight to the ARR zones was not just a technical matter of adding a ceiling and turning on fly. They had to add to a lot of landscapes and create some assets you couldn't see from the ground before.
    (3)
    Last edited by Alleluia; 09-14-2020 at 02:30 AM.

  3. #43
    Player
    Evrardoux's Avatar
    Join Date
    May 2020
    Posts
    9
    Character
    Maria Pieck
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Alleluia View Post
    Saying the world should have a cataclysm and change the landscape/entirety of Eorzea just to change the roulette grind is silly.

    The denizens of the general discussion board descending on the OP like a pack of rabid hyenas in heat is sillier. Calm down, guys. It was just a suggestion. A silly, completely out of proportion to the problem suggestion, imho, but still. This post isn't a troll. This isn't militaryvet123 or titanman or whoever the new guy is who made a ridiculously long post that starts with "Why does everyone hate that I want to make the game better?". Its not even a reddit copypasta. Chill.



    And, adding flight to the ARR zones was not just a technical matter of adding a ceiling and turning on fly. They had to add to a lot of landscapes and create some assets you couldn't see from the ground before.
    Actually, it was literally taking the same map and adding traversable z-axis with the same exact invisible wall collision that is on every other flight-capable space. They did not add anything but flight and if you'd done any research into the game's development you'd have noticed this... But I don't blame you, most people are not aware of the actual size of the ARR maps or that they are filled with redundant wastes of memory /rendering.

    For game development period, the initial development cost is always the highest hurdle to overcome. It's actually embarrassing how little content they are adding at this point and speaks largely of the culture we are in.
    (1)
    Last edited by Evrardoux; 09-14-2020 at 02:42 AM.

  4. #44
    Player
    Alleluia's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,161
    Character
    Regana Redwyne
    World
    Cactuar
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Evrardoux View Post
    Actually, it was literally taking the same map and adding traversable z-axis with the same exact invisible wall collision that is on every other flight-capable space. They did not add anything but flight and if you'd done any research into the game's development you'd have noticed this.

    For game development period, the initial development cost is always the highest hurdle to overcome. It's actually embarrassing how little content they are adding at this point and speaks largely of the culture we are in.
    They're on record as saying they needed to add to the landscape in places. Cus normally, since those places weren't visible before, they didn't bother having anything there to render.

    Also, the draw distance and other issues that were mentioned to you before. Source: https://www.millenium.gg/news/19660.html

    Millenium: You mentioned the cost of adding flying mounts to the ARR regions, could you tell us more about what this update represents in terms of workload?

    Yoshi-P: *"*The areas in the ARR maps were originally made without any consideration for flying. There are many dedicated elements that must be addressed when incorporating flying, such as the level of detail of objects when viewed from a distance, the number and range of objects visible when flying, and collision settings for takeoff/landing.

    Since none of this work was conducted for the areas in ARR, the amount of work involved in implementing all these elements and in debugging was enough to cause a headache for our staff... Both the dev team and QA team would be over the moon if you all take to the skies and enjoy the ride."
    I wasn't claiming it was the highest of highest development costs to add flight to the old zones. Just that there were more considerations than simply "adding a traversable z axis".
    (5)

  5. #45
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,612
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by Evrardoux View Post
    They did not add anything but flight and if you'd done any research into the game's development you'd have noticed this...
    As someone who has personally been behind the scenes of a glitch around Ul'dah, I can tell you that there are, indeed, more things that had to be done than 'add flight' to ARR areas.
    (8)

  6. #46
    Player
    SakiKojiro's Avatar
    Join Date
    Dec 2014
    Posts
    98
    Character
    Okita Soji
    World
    Cactuar
    Main Class
    Astrologian Lv 71
    Quote Originally Posted by Valkyrie_Lenneth View Post
    After a point then it just gets dumb. "Oh no, the world explodes all the time, oh well. LOOK SUDDENLY ITS A NEW GAME! only works once.

    After that, MAKE A NEW GAME!
    Except in this world specifically, you can absolutely have more that one.....

    or do you not read the story?
    (0)

  7. #47
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,612
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by SakiKojiro View Post
    Except in this world specifically, you can absolutely have more that one.....

    or do you not read the story?
    I've read the story. The only way we can have another 'cataclysm' is for the remaining Ascians to succeed. Whoops?
    (2)

  8. #48
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,142
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Well, WoW Catalysm fif killed the game itself, literally and metaphorically. It is not something that current FF14 requires and I would like to see FF14 maintains its current course.
    (2)
    Last edited by Divinemights; 09-14-2020 at 05:47 AM.

  9. #49
    Player
    Astrus's Avatar
    Join Date
    Oct 2013
    Posts
    409
    Character
    Karma Dunkelsonn
    World
    Shiva
    Main Class
    Warrior Lv 91
    Quote Originally Posted by Divinemights View Post
    Well, WoW Catalysm literally killed the game itself, literally and metaphorically. It is not something that current FF14 requires and I would like to see FF14 maintains its current course.
    As someone who played WoW back then, Cataclysm was the first step in the wrong direction but it did not "kill" the game. The zone reworks for example were a net gain.
    What did ultimately "kill" the game for me and the majority of my circle was the disappointment that was Warlords of Draenor after years of the game developing in a direction we did not like.

    I still did not grow tired of telling anyone who will listen that Wrath of the Lich King was the best expansion that game ever had, though.

    As for FFXIV? We'll have to see where things go when the Ascian arc is wrapped up.
    They'll have to consider an alternative starting point for new players sometime in the not too distant future because the required number of MSQs for people to go through is already daunting enough without heaping another three Expansions worth of Quests onto it. The start of a new saga seems like a decent enough opportunity to do so.
    (0)

  10. #50
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by Valkyrie_Lenneth View Post
    We already had a cataclysm.
    Um..
    Last time I checked we had... like eight?
    And wasn't the Thundering also a cataclysmic event?

    Honestly, I would like another cataclysm if it meant we get a real BLU, a glamour dresser or classes that are more than just differently coloured DPS just to name a few.
    (0)

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