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  1. #1
    Player
    DPZ2's Avatar
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    Feb 2015
    Posts
    2,638
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 99
    Quote Originally Posted by Evrardoux View Post
    They did not add anything but flight and if you'd done any research into the game's development you'd have noticed this...
    As someone who has personally been behind the scenes of a glitch around Ul'dah, I can tell you that there are, indeed, more things that had to be done than 'add flight' to ARR areas.
    (8)

  2. #2
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
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    2,149
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Well, WoW Catalysm fif killed the game itself, literally and metaphorically. It is not something that current FF14 requires and I would like to see FF14 maintains its current course.
    (2)
    Last edited by Divinemights; 09-14-2020 at 05:47 AM.

  3. #3
    Player
    Astrus's Avatar
    Join Date
    Oct 2013
    Posts
    409
    Character
    Karma Dunkelsonn
    World
    Shiva
    Main Class
    Warrior Lv 91
    Quote Originally Posted by Divinemights View Post
    Well, WoW Catalysm literally killed the game itself, literally and metaphorically. It is not something that current FF14 requires and I would like to see FF14 maintains its current course.
    As someone who played WoW back then, Cataclysm was the first step in the wrong direction but it did not "kill" the game. The zone reworks for example were a net gain.
    What did ultimately "kill" the game for me and the majority of my circle was the disappointment that was Warlords of Draenor after years of the game developing in a direction we did not like.

    I still did not grow tired of telling anyone who will listen that Wrath of the Lich King was the best expansion that game ever had, though.

    As for FFXIV? We'll have to see where things go when the Ascian arc is wrapped up.
    They'll have to consider an alternative starting point for new players sometime in the not too distant future because the required number of MSQs for people to go through is already daunting enough without heaping another three Expansions worth of Quests onto it. The start of a new saga seems like a decent enough opportunity to do so.
    (0)

  4. #4
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,149
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Astrus View Post
    As someone who played WoW back then, Cataclysm was the first step in the wrong direction but it did not "kill" the game. The zone reworks for example were a net gain.
    What did ultimately "kill" the game for me and the majority of my circle was the disappointment that was Warlords of Draenor after years of the game developing in a direction we did not like.

    I still did not grow tired of telling anyone who will listen that Wrath of the Lich King was the best expansion that game ever had, though.

    As for FFXIV? We'll have to see where things go when the Ascian arc is wrapped up.
    They'll have to consider an alternative starting point for new players sometime in the not too distant future because the required number of MSQs for people to go through is already daunting enough without heaping another three Expansions worth of Quests onto it. The start of a new saga seems like a decent enough opportunity to do so.
    I can’t agree as I am seeing Catalysm killed raiding and guilds. It also destroyed the original player base and the community established. I am pretty sure I am not only one who only raid because of friends we knew before Catalysm and don’t gives a horse crap on people we pick up to full the gap after Catalysm
    (0)

  5. #5
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,941
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Divinemights View Post
    I can’t agree as I am seeing Catalysm killed raiding and guilds. It also destroyed the original player base and the community established. I am pretty sure I am not only one who only raid because of friends we knew before Catalysm and don’t gives a horse crap on people we pick up to full the gap after Catalysm
    Its poor class balance and, therein, difficulty killed raiding guilds, not a change to the world from 2 expansions prior that would only affect new alt classes and better flesh out their leveling experience.

    It did not destroy the original player base.

    It did not destroy the community, outside of the aforementioned raid guilds getting tired of being forced to reroll to a handful of jobs to clear cutting edge content because they were so contextually overpowered and the checks were so tight.

    Sure, you probably weren't the only person to care only about the friends you had up to a given expansion, and care not at all for all the other people who continued playing the game after your friends' departure, but... what does that have to with Cataclysm™? The same can be said for every expansion.

    _________________________________________

    On (the broader) topic:

    The OP is referring to only one thing: a sweeping change, by way of some large event, by which to reinvigorate the open world and various systems (e.g. of progression). All other parts of a "cataclysm", in reference to WoW or otherwise, are besides the point. Let's not conflate them.
    (1)
    Last edited by Shurrikhan; 09-14-2020 at 12:11 PM.

  6. #6
    Player

    Join Date
    Jul 2020
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    1,759
    Quote Originally Posted by Shurrikhan View Post
    The OP is referring to only one thing: a sweeping change, by way of some large event, by which to reinvigorate the open world and various systems (e.g. of progression). All other parts of a "cataclysm", in reference to WoW or otherwise, are besides the point. Let's not conflate them.
    The problem is that such a "sweeping change, by way of some large event," disturbs the leveling experience story-wise like Cataclysm in WoW. In FFXIV, 1.0 to 2.0 only works because it's a reset of the game and essentially your character (with people not remembering 1.0 characters).

    So unless SE is willing to move the player starting experience forward in the story timeline, which is more doubtful now given the recent ARR revamp, another calamity would not be appropriate. Not to mention that Shadowbringers was about preventing a calamity and this overall story arc coming to its end, which should be the end of all calamities altogether, one way or another.

    Sweeping change can still occur, but not with some large event that physically changes the existing world in a large scale like a calamity.
    (7)

  7. #7
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by Valkyrie_Lenneth View Post
    We already had a cataclysm.
    Um..
    Last time I checked we had... like eight?
    And wasn't the Thundering also a cataclysmic event?

    Honestly, I would like another cataclysm if it meant we get a real BLU, a glamour dresser or classes that are more than just differently coloured DPS just to name a few.
    (0)

  8. #8
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Payadopa View Post
    Um..
    Last time I checked we had... like eight?
    And wasn't the Thundering also a cataclysmic event?

    Honestly, I would like another cataclysm if it meant we get a real BLU, a glamour dresser or classes that are more than just differently coloured DPS just to name a few.
    It really shouldn't have to be pointed out that we are witness to only one of the cataclysmic events that lead to the rejoining of one of Hydaelyn's shards. These things don't happen like weather change patterns. The 6th calamity iirc was 1500 summers past. Even if I'm off, it was a long arse time ago.

    I still can't deny that there are players whom for some odd reason want this to happen. It's not going to happen again for XIV though. However, a possibility is to launch a XIV-2 single player game wherein the events take place after the 8th. This might not bode well for some players though as the premise for this would likely be the aftermath of the death of the WoL/WoD. That actually sounds kind of interesting to be honest.

    Anywho, I find that players who want Yoshi to drop another bomb on XIV seem to be generally unhappy with it, and are pretty ripe to start up a new game. I strongly suggest they do so if this is the case.
    (3)

  9. #9
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,157
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Gemina View Post
    It really shouldn't have to be pointed out that we are witness to only one of the cataclysmic events that lead to the rejoining of one of Hydaelyn's shards. These things don't happen like weather change patterns. The 6th calamity iirc was 1500 summers past. Even if I'm off, it was a long arse time ago.
    To be fair, in the alternate timeline we averted due to the events of Shadowbringers, we're only months (or less) away from the Eighth Calamity.

    The events of Shadowbringers are also very clear that another Calamity is not something we should be wishing for.
    (1)

  10. #10
    Player
    Anarnee's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    1,360
    Character
    Thyn'a Sindyrl
    World
    Siren
    Main Class
    Dragoon Lv 100
    If I wanted a game with a different way of progression, I would just play a different game.
    (2)

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